Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Calradia At War
Iskar 26 Feb, 2023 @ 7:27am
Forced War against player kingdom
The "morally good" minor factions (manhunters, redemptive order, order of the phoenix) have exceptions to their constant-war-settings that make them be at peace with all major kingdoms and other "good" minor factions, including the player clan.
Problem is, the player *kingdom* is not included in the list, so that upon founding your own kingdom you are now at constant war with these factions that are by all roleplay means actually your friends.
I have tried editing the diplomacy.xml file up to flat out removing the forcedwarspecial-codeblock, but it seems to have no effect on my current campaign. Is the xml only processed once at the beginning of the campaign and if yes, is there a way to force a reprocessing of the updated xml?

While we're at it, what is the kingdom-factionID for the player faction one would have to enter to include a war-exception for the player kingdom as well?