RimWorld

RimWorld

[LYN] Cookie Genes (Skin and Hair Colors)
Moss Rat 24 Oct, 2022 @ 4:31pm
Skin colors no longer work?
Hi, I'm having a problem with the mod. When I boot up the game it says that it cannot find the parent node for light purple, ice blue, pale, bronze, golden, rose, pink, jade, and sapphire for some reason. I didn't do anything to my game in between booting it up and the XML file clearly shows the code for the skin colors. I tried unsubscribing and resubscribing but it hasn't fixed my issue. If you can help me out, please let me know! Thank you for the great mod!

XML error: Could not find parent node named "GeneSkinColorOverride" for node "GeneDef". Full node: <GeneDef ParentName="GeneSkinColorOverride"><defName>LYN_Skin_LightPurple</defName><label>light purple skin</label><labelShortAdj>purple</labelShortAdj><description>Cookie Genes: This gene changes the skin color of the pawn.</description><randomBrightnessFactor>0</randomBrightnessFactor><skinColorOverride>(176, 126, 214)</skinColorOverride><displayOrderInCategory>299</displayOrderInCategory></GeneDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.XmlInheritance:GetBestParentFor (Verse.XmlInheritance/XmlInheritanceNode,string)
Verse.XmlInheritance:ResolveParentsAndChildNodesLinks ()
Verse.XmlInheritance:Resolve ()
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()