Garry's Mod

Garry's Mod

rp_downtown_tits_v2_modern (Map + AI Nodes / Navmesh)
ThatCatGuy  [developer] 25 Oct, 2022 @ 1:11pm
Map Suggestions
Please make all suggestions with descriptions so it can be discussed and it can be possibly added and updated so we can make the map final..

Todo:

AI Nodes Completed
Navmesh Completed
Admin Sit rooms below map. Completed
Node Sewers Inprogress
Node inside buildings Inprogress
Last edited by ThatCatGuy; 5 Nov, 2022 @ 1:47pm
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Showing 1-14 of 14 comments
blazphemur 26 Oct, 2022 @ 8:12am 
love the stuff

would really really really love navmesh / ai nodes even as a separate addon so I can play it in singleplayer with npcs <3
ThatCatGuy  [developer] 26 Oct, 2022 @ 8:24am 
Originally posted by blazphemur:
love the stuff

would really really really love navmesh / ai nodes even as a separate addon so I can play it in singleplayer with npcs <3

I have never actually done nodes before so will be something for me to learn and do for this map.
ThatCatGuy  [developer] 26 Oct, 2022 @ 4:05pm 
Originally posted by blazphemur:
love the stuff

would really really really love navmesh / ai nodes even as a separate addon so I can play it in singleplayer with npcs <3

Navmesh coming on next update.
ThatCatGuy  [developer] 27 Oct, 2022 @ 4:40am 
Originally posted by blazphemur:
love the stuff

would really really really love navmesh / ai nodes even as a separate addon so I can play it in singleplayer with npcs <3


This is now live.
Proton 27 Oct, 2022 @ 5:37pm 
Admin sit area under the map would be perfect
ThatCatGuy  [developer] 27 Oct, 2022 @ 5:47pm 
Originally posted by Proton:
Admin sit area under the map would be perfect

Will add the rooms on next update
W.Thomas 28 Oct, 2022 @ 4:58pm 
Cool hidden rooms for bases. They dont have to be super hidden just like hidden buttons opens up a wall to extend the room or something special
ThatCatGuy  [developer] 28 Oct, 2022 @ 5:02pm 
Originally posted by W.Thomas:
Cool hidden rooms for bases. They dont have to be super hidden just like hidden buttons opens up a wall to extend the room or something special

Due to the amount of brushes on the map and trying to avoid "Too many unique verts, max = 65536 (map has too much brush geometry)" error I have just extended alot of the rooms to be bigger over adding hidden rooms..
W.Thomas 28 Oct, 2022 @ 5:07pm 
Originally posted by ThatCatGuy:
Originally posted by W.Thomas:
Cool hidden rooms for bases. They dont have to be super hidden just like hidden buttons opens up a wall to extend the room or something special

Due to the amount of brushes on the map and trying to avoid "Too many unique verts, max = 65536 (map has too much brush geometry)" error I have just extended alot of the rooms to be bigger over adding hidden rooms..


Hm. i mean i dont care for bushes on maps but thats me
ThatCatGuy  [developer] 31 Oct, 2022 @ 3:47pm 
Originally posted by W.Thomas:
Originally posted by ThatCatGuy:

Due to the amount of brushes on the map and trying to avoid "Too many unique verts, max = 65536 (map has too much brush geometry)" error I have just extended alot of the rooms to be bigger over adding hidden rooms..


Hm. i mean i dont care for bushes on maps but thats me

Brushes not bushes
Since you've already gone through the effort to node a majority of the map I feel kinda bad for asking this but it would be really nice if you added ai nodes for the police station's interior. Trust me i'd node it myself if it werent for a wierd issue that a bunch of maps have where custom nodegraphs done with the nodegraph editor don't get applied, even if ai_norebuildgraph is set to 1.
ThatCatGuy  [developer] 5 Nov, 2022 @ 1:44pm 
Originally posted by Smelly:
Since you've already gone through the effort to node a majority of the map I feel kinda bad for asking this but it would be really nice if you added ai nodes for the police station's interior. Trust me i'd node it myself if it werent for a wierd issue that a bunch of maps have where custom nodegraphs done with the nodegraph editor don't get applied, even if ai_norebuildgraph is set to 1.

Yeah sure I will add them I was intending on doing inside buildings and the sewers on later updates. Will add to list on first post.
Last edited by ThatCatGuy; 5 Nov, 2022 @ 1:44pm
W.Thomas 6 Nov, 2022 @ 9:24am 
Originally posted by ThatCatGuy:
Originally posted by W.Thomas:


Hm. i mean i dont care for bushes on maps but thats me

Brushes not bushes

Ended up just having a friend edit a downtown map which he had the same brush issue and idk how he fixed it but he had to delete alot of stuff
ThatCatGuy  [developer] 6 Nov, 2022 @ 11:21am 
Originally posted by W.Thomas:
Originally posted by ThatCatGuy:

Brushes not bushes

Ended up just having a friend edit a downtown map which he had the same brush issue and idk how he fixed it but he had to delete alot of stuff

Yeah there is a limit to how many brushes you can have I have hit the limit but I also made a lot of stuff props and func details.
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