Victoria 3

Victoria 3

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Yak 20. mar. 2023 kl. 10:03
Patch for this mod inside
(mrtats, thanks for your great mod. Here's some fixes. Feel free to use them in your mod.)

Some of the Law Changes weren't working. I've fixed them and put the new files up on Pastebin.

If you want the quick fix, then replace these files from the mod:

advcm_laws.gui https://pastebin.com/TGZU4hpF
advcm_law_sgui.txt https://pastebin.com/04usZDmD

If Steam nukes the links, then find the docs TGZU4hpF and 04usZDmD on Pastebin.

Here are the changes that I've made if you want to roll your own:

FILE: advcm_law_sgui.txt LINE 133: activate_law = law_type:law_census_voting LINE 213: activate_law = law_type:law_multicultural LINE 325: activate_law = law_type:law_charitable_health_system LINE 389: activate_law = law_type:law_local_police LINE 397: activate_law = law_type:law_dedicated_police LINE 405: activate_law = law_type:law_militarized_police LINE 429: activate_law = law_type:law_per_capita_based_taxation LINE 517: activate_law = law_type:law_no_womens_rights LINE 525: activate_law = law_type:law_women_own_property LINE 581: activate_law = law_type:law_serfdom_banned LINE 605: activate_law = law_type:law_worker_protections --------- FILE: advcm_laws.gui LINE 261: onclick = "[GetScriptedGui('advcm_law_national_guard').Execute(GuiScope.SetRoot(GetPlayer.MakeScope).End)]" LINE 1097: onclick = "[GetScriptedGui('advcm_law_per_capita_taxation').Execute(GuiScope.SetRoot(GetPlayer.MakeScope).End)]"

I've verified that every law change is working with those two new files.
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Yak 22. mar. 2023 kl. 8:24 
I've updated information_panel_bar.gui

Took the file from the mod and updated it to be consistent with the latest file from game (Vic 3 v1.2.4). There were a lot of small changes, but most weren't visible. It wasn't broken, so I can't call this a "fix".

It's a refresh. :D

https://pastebin.com/6ZLZrgLR

@mrtats - feel free to use this!
Sidst redigeret af Yak; 22. mar. 2023 kl. 8:25
Zapmaster14 23. mar. 2023 kl. 21:23 
Does this also fix the issue with the mod breaking F keys? For example F1, F2, F3 dont work when the mod is enabled.
Yak 25. mar. 2023 kl. 2:33 
Yes, it does fix that. F1 thru F10 open different tabs (tech, pops, etc.)

If you also want to use the More Spreadsheets mod, then just grab my ACM&MS compatibility patch and put it at the bottom of your mod load order. It'll patch this mod too.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2950584753
Sidst redigeret af Yak; 25. mar. 2023 kl. 2:34
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