Victoria 3

Victoria 3

Victorian Flavor Mod
 This topic has been pinned, so it's probably important
Radsterman  [developer] 8 Nov, 2023 @ 8:15am
Mod Features
It would appear we have hit the Workshop character limit. A more comprehensive list of features will be compiled here in addition to the concise one in the description.

Extended flavor and mechanics:
  • 120+ new flavor events and 50+ new journal entries across over two dozen countries (see FAQ)
  • Numerous fixes and tweaks to existing events and journals
  • Overhauled AI that is more aggressive with claims and attempts to complete journal entries
  • Smarter AI Great Powers that attempt to maintain the balance of power, create proper coalitions to put down pariahs, and actively pursue imperialism abroad
  • More historical pacing to colonization, keeping the interior of Africa inaccessible until the ~1880s
  • Reworks and rebalancing of infamy, secessions, construction, trade routes, and more
  • Decision for unrecognized countries to adopt western-style clothing
  • Pathways for chartered companies to gain independence, become dominions, or collapse into native tags
  • New laws, e.g. Centralization
  • New diplomatic relationships, e.g. confederations
  • New subject types, e.g. dependencies, chartered companies, and real unions
  • New character roles, e.g. prime ministers and vice presidents
  • New objective highlighting countries with the most additions in the mod
  • Gamerules allowing the removal of a number of added features to improve performance
  • Overhauled country selection screen, including map mode buttons
  • Expanded topbar featuring infamy, units, the current ruler, and more

An incredibly detailed simulation of the world in the year 1836:
  • 100+ new playable countries existing on the map at game start, including additional German minors, Russian and Chinese subjects, Kurdish principalities, and Boer republics (see FAQ)
  • Dozens of new historical characters leading countries at game start or capable of spawning naturally or through events
  • Larger religion groups across the map split into regional or denominational varieties where needed
  • Historical uniforms for many countries in Europe and the Americas
  • Additional ethnicity presets for generated characters, giving more realistic distributions of hair color, eye color, and skin tone to cultures
  • 15+ new decentralized tags, currently limited to North Africa
  • Reworked strategic regions in Europe
  • Reworks of various areas of the map, including much of Europe, Africa, China, and Indonesia
  • Redrawn country, state, and province borders throughout the world
Last edited by Radsterman; 17 Jan, 2024 @ 1:25pm