Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Diplomacy
Kuroodo 28 Dec, 2022 @ 12:56pm
Civil War Crash
Game was working fine this morning. Now when I boot up my save it crashes during a civil war tick during the campaign map (around when it hits night time). Keeps crashing with the same error, can't continue with this save it seems. I am aware of the warning about civil wars having a lot of issues.

Here is the crash report (with a save included). All the other mods I have don't appear to have compatibility issues with this mod, plus it was working fine all this time.
https://drive.google.com/file/d/1ZHLgAsWSvvD7FdePRmACHHtxLHoGDwoD/view?usp=share_link

Exception:
Originally posted by author:
Exception information
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Source: Bannerlord.Diplomacy.1.0.2
CallStack:
at void Diplomacy.CampaignBehaviors.CivilWarBehavior.DailyTick()
at void TaleWorlds.CampaignSystem.MbEvent.InvokeList(EventHandlerRec list)
at void TaleWorlds.CampaignSystem.CampaignEvents.DailyTick()
at void TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTick()
at void TaleWorlds.CampaignSystem.Campaign.DailyTick(MBCampaignEvent campaignEvent, object[] delegateParams)
at void TaleWorlds.CampaignSystem.MBCampaignEvent.RunHandlers(params object[] delegateParams)
at void TaleWorlds.CampaignSystem.MBCampaignEvent.CheckUpdate()
at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.SignalPeriodicEvents()
at void TaleWorlds.CampaignSystem.Campaign.Tick()
at void TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(float dt)
at void TaleWorlds.CampaignSystem.GameState.MapState.OnTick(float dt)
at void TaleWorlds.Core.GameStateManager.OnTick(float dt)
at void TaleWorlds.Core.Game.OnTick(float dt)
at void TaleWorlds.Core.GameManagerBase.OnTick(float dt)
at void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, float dt)
Last edited by Kuroodo; 28 Dec, 2022 @ 12:58pm
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Kuroodo 28 Dec, 2022 @ 1:04pm 
It appears that the issue comes from turning off war exhaustion. I wanted to extend the civil war a bit longer, so I turned off war exhaustion before closing the game last time i played.

I just reenabled it and it no longer crashes

With this information, here are the steps to reproduce the crash using my save and with the assumption that other modules are not interfering:
- Disable war exhaustion and restart
- Play on the campaign map until it crashes (until night time in the case of my save)
Last edited by Kuroodo; 28 Dec, 2022 @ 1:07pm
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