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a part of me thinks that they should immobile minions that level up after getting a certain amount of kills going from lvl 1 up to lvl 3 with the mini sentry as the pre hardmode version that can't level up.
For the dispenser it buff combo item made from a heart lantern, bucket of honey, campfire, star in a bottle, bewitching table, crystal ball, ammo box, and sharpening stone so that being in the AOE gives you the healing buffs and right clicking gives the boost station buffs. i think this provides a nice QOL and decluttering solution while making sure it has a use.
For teleporters you could consider adding it as a pylon variation with a potential resource fee for useage. if you added the eureka effect you could allow it to teleport to any teleporter without being near the entrance teleporter or to go to spawn. A simple reskin of the already existing teleporter pads is just as valid.
one last thing to consider is a minecart mount that looks like payload cart. could give significant impact damage and a AOE heal effect/chance for no ammo/mana useage.
a part of me wants to see the payload cart explode when it hits something but that may not be the most viable transport method.