DayZ
WendigoCreature
GrowlerZ 1 Jul, 2023 @ 3:18am
Events and CFG Event Spawns
<!-- EVENTS -->

<event name="Creature_Wendigo">
<nominal>20</nominal>
<min>10</min>
<max>250</max>
<lifetime>3</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="4" lootmin="0" max="0" min="3" type="Creature_Wendigo"/>
</children>
</event>

<!-- Creature_Wendigo -- CFGEventSpawns -->

<event name="Creature_Wendigo">
<pos x="5011.72" z="6557.42" a="52.597511" />
<pos x="4940.63" z="6609.38" a="9.797595" />
<pos x="3427.34" z="6716.41" a="97.589043" />
</event>
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Showing 1-3 of 3 comments
Skeleton Jelly 5 Jul, 2023 @ 9:50pm 
Ebin
hotrrod70 27 Jan, 2024 @ 3:56pm 
in eventsspawns after this new code do i delete the original code that came with mod this one
<event name="WendigoCity" />
<event name="WendigoVillage" />
<event name="WendigoIndustrial" /> or do we just add that to the eventsspawns with this one new code

and also in the event folder had this code that was added to the events <event name="WendigoIndustrial">
<nominal>50</nominal>
<min>5</min>
<max>12</max>
<lifetime>1600</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="40" type="Creature_Wendigo"/>
</children>
</event>
<event name="WendigoVillage">
<nominal>50</nominal>
<min>5</min>
<max>12</max>
<lifetime>1600</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="20" type="Creature_Wendigo"/>
</children>
</event>
<event name="WendigoCity">
<nominal>50</nominal>
<min>5</min>
<max>12</max>
<lifetime>1600</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="1" type="Creature_Wendigo"/>
</children>
</event>.....do i keep these and also add the new event to these or delete these old events im confused lol noobie pc dayz modder here thank u for helping
^ any answers please?
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Showing 1-3 of 3 comments
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