RimWorld

RimWorld

Medieval Overhaul (unofficial)
This topic has been locked
Johnny Boy 11 Nov, 2022 @ 5:23am
Fix for not being able to attack with medieval weapons?
Title is pretty self explanatory, when my pawns get into combat they won't or can't attack. They can still take damage, but they just stand there and dodge or block. It should be noted that when they do get into combat, it raises their melee skill exponentially, like from level 5 to 20 in under a minute. Any idea what might be causing this?
< >
Showing 1-5 of 5 comments
(◣_◢)  [developer] 12 Nov, 2022 @ 1:32am 
Sorry, I cannot reproduce this bug. Maybe you have another mod that modifies weapons, combat or animations?
Johnny Boy 12 Nov, 2022 @ 3:23am 
Originally posted by (◣_◢):
Sorry, I cannot reproduce this bug. Maybe you have another mod that modifies weapons, combat or animations?
I do have a mod that modifies facial animations, could that be it?

edit*
I think it was combat expanded, I just went through my mods to look and see what might cause issues, and I noticed it reworks melee as well as gunplay. About to check it
Last edited by Johnny Boy; 12 Nov, 2022 @ 3:25am
(◣_◢)  [developer] 12 Nov, 2022 @ 3:29am 
No, that should not be the reason either.
I was thinking more of Yayo's Animation or Yayo's Combat, or maybe even Combat Extended?
Johnny Boy 13 Nov, 2022 @ 11:29am 
Originally posted by (◣_◢):
or maybe even Combat Extended?
i think it was in fact this one
(◣_◢)  [developer] 14 Nov, 2022 @ 11:31am 
Nice, so i am going to close this thread.
< >
Showing 1-5 of 5 comments
Per page: 1530 50