Garry's Mod

Garry's Mod

CoD: MWII - Ghost (Nightwar) [PM/NPC]
Bread  [developer] 30 Oct, 2022 @ 5:16pm
Issues
Let me know if there are any unintended issues with the model.
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Showing 1-15 of 21 comments
Shepherd burned us.
the model looks too bright in my opinion, in terms of the fact that the blue color is too bright, I would like to see a black form)
:sacrificed::sacrificed:
Last edited by 💢𝖘𝖍𝖔𝖚𝖓𝖎~; 2 Nov, 2022 @ 11:50am
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2885136485 Hey, I noticed one bug with the ghost model when I played from a third person, if you look closely at the screen that I attached, you can see that the backpack does not live much and the hands climb out of the texture of the model, can you fix it ??:steamhappy:
Bread  [developer] 6 Nov, 2022 @ 6:37am 
I can fix the arm clipping through the back, but I don't think I can fix the backpack. When making this addon, I tried weighting it with multiple spine bones but couldn't get the greatest results. Because the backback has weight painting for only one bone, it looks like this because of GMODs animations. I'll look into it if I can, but its unlikely I can make it look better.
OK, thank you:steamthumbsup:
I played on the model, I can say it's cool, the only thing that cuts the eye is what I wrote about the textures of the hands:sacrificed:
Bread  [developer] 9 Nov, 2022 @ 4:08pm 
I don't understand what you mean by that
I mean, the bug with hands hasn't been fixed yet.
that is, the texture of the hands peeking out behind the bulletproof vest

my English is bad
Last edited by 💢𝖘𝖍𝖔𝖚𝖓𝖎~; 9 Nov, 2022 @ 4:13pm
John Rimworld 18 Nov, 2022 @ 5:40pm 
idk if it still is there but the nvg's would block the camera
John Rimworld 18 Nov, 2022 @ 5:45pm 
it is there but only when i move
Bread  [developer] 18 Nov, 2022 @ 5:53pm 
its a fullbody mod you're using that's doing that
Bread  [developer] 24 Nov, 2022 @ 7:56pm 
I fixed all of these issues, sorry for the long wait. Can't do anything about @SERJ_'s problem.
Last edited by Bread; 24 Nov, 2022 @ 7:56pm
Guzolf 4 Jan, 2023 @ 12:19pm 
@Bread In general, I understand why my game crashes when I'm in the ghost model and I take damage, it turns out when everything is at zero for me (in accessories) (in simplicity I will say) for the ghost model, nothing crashes when I am damaged, but when I just need to remove night vision goggles, not equipment, but night vision goggles (namely, set NVG 2 AND NVG 3 to 1), I immediately fly out in these parameters when I am damaged, in general, I hope you fix this, I can throw a video like this happens, but in general I hope I conveyed the essence.
Bread  [developer] 4 Jan, 2023 @ 12:57pm 
The reason why you're crashing with the NVGs is because their vert count is so high the source engine can barely handle it so lower end PCs with lots of mods enabled might not be able to handle it very well
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