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I think I'm able to tell you some more.
I remembered that yesterday, while testing mods, I had VisualExceptions and HugsLibs tturned on all the time.
Just now I tried the sequence again, this time turning them off, and it finally gave me the error in the log!
Command line arguments: -savedatafolder=C:\Users\User\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Verse.Root:CheckGlobalInit ()
Verse.Root:Start ()
Verse.Root_Entry:Start ()
RimWorld 1.4.3563 rev533
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimWorld.VersionControl:LogVersionNumber ()
Verse.Root:CheckGlobalInit ()
Verse.Root:Start ()
Verse.Root_Entry:Start ()
Save data folder overridden to C:\Users\User\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Verse.GenFilePaths:get_SaveDataFolderPath ()
Verse.GenFilePaths:FolderUnderSaveData (string)
Verse.GenFilePaths:get_ConfigFolderPath ()
Verse.GenFilePaths:get_PrefsFilePath ()
Verse.Prefs:Init ()
Verse.Root:CheckGlobalInit ()
Verse.Root:Start ()
Verse.Root_Entry:Start ()
Initializing new game with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- RH2.Faction.VOID
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Verse.Game:InitNewGame ()
Verse.Root_Play/<>c:<Start>b__1_2 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Exception from long event: System.NullReferenceException: Object reference not set to an instance of an object
at VoidEvents.PostRemove_Patch.Prefix (RimWorld.Planet.Settlement __instance) [0x00007] in <1ccb90b2fbfa4d07b18d3022d5f1864c>:0
at (wrapper dynamic-method) RimWorld.Planet.Settlement.RimWorld.Planet.Settlement.PostRemove_Patch1(RimWorld.Planet.Settlement)
at RimWorld.Planet.WorldObjectsHolder.Remove (RimWorld.Planet.WorldObject o) [0x00038] in <8c412d4a16f94d4cb337e846f2dee469>:0
at RimWorld.Planet.WorldObject.Destroy () [0x00026] in <8c412d4a16f94d4cb337e846f2dee469>:0
at RimWorld.MoveColonyUtility.MoveColonyAndReset (System.Int32 tile, System.Collections.Generic.IEnumerable`1[T] colonyThings, RimWorld.Faction takeoverFaction, RimWorld.WorldObjectDef worldObjectDef) [0x0027d] in <8c412d4a16f94d4cb337e846f2dee469>:0
at RimWorld.QuestPart_NewColony+<>c__DisplayClass14_0.<InitMoveColony>b__0 () [0x00037] in <8c412d4a16f94d4cb337e846f2dee469>:0
at Verse.LongEventHandler.UpdateCurrentSynchronousEvent (System.Boolean& sceneChanged) [0x0001d] in <8c412d4a16f94d4cb337e846f2dee469>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Play:Update ()
In any case, we can only wait till then. I understand it's Christmas and all so its gonna be quite a busy month
There's no rush at all.
Merry Christmas! <3