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Believe me when I say I took this straight from the source material and that it is completely in-character. The codes are a reference to how Cicada 3301 recruited members for their mystery organization.
I have made it as easy as possible to solve the code, with the fact that people will eventually share the password in mind.
"but the problem begins when you start eliminating comments"
The only comments I have deleted are ones blatantly telling people the passcodes. It's my workshop page. I decide to enforce the secrecy in the comments for the sake of your enjoyment to get the most out of solving the code instead of walking in on someone's comment going "Yeah guys, the password is CRONOS. You're welcome."
I have not removed any other comments simply asking about it or mentioning the codes.
"also,why would you lock content of the mod in a ARG that is hard to know where to start?"
You don't have to go anywhere further from the mod page to find the start you are looking for.
"And how much content is blocked behind the arg?"
Solving the code completely changes the dynamic between the player and the faction.
To answer your question, how much content you can get out of that depends on you. There is no new item added by this mod that can't be accessed behind the code, just a chance for more replayability
"At some point everything will be revealed?"
Why should it be? Does a rubics cube ever solve itself for you? Like I said mate, other people have already given out answers in different platforms. I can't police places outside of this mod page.
You're free to cheat and google the answer like some people do, but compared to trying and successfully solving the puzzle yourself, it won't be as rewarding.
Once you know the code and you unlock it a certain way, it will never be the same again because you can't un-know it. If the way you found the answer is by being told, you could never look back and say "I figured it out myself, I earned it."
Thanks for the aclarations,i will try my best to solve this
sorry if my comment sound too harsh
If I just gave everyone the code, there wouldn't be any point to having a puzzle in the first place. The whole point is to make it a bit of a challenge for those who are willing to put in the effort.
I understand that not everyone is into ARGs or code hunting, but that's precisely why this feature is exclusive. It's meant to be a special, unique experience for those who are willing to go the extra mile.
If I just handed out runner-up prizes and easy-to-find codes to everyone, it would just be another run-of-the-mill feature that you could find anywhere. That's not what I want. I want this to be something truly special and unique.
Now, I know the puzzle might not be easy for everyone, but I've done my best to make it as fair as possible. If someone can't figure it out, there are plenty of resources out there to help. You can ask around, Google it, or just think outside of the box.
The bottom line is, nobody is entitled to be given the answer to a puzzle without putting in the effort. That's just not how it works.
Working with the V.O.I.D however is the most fun I've had in my choppy 12 fps Rimworld of Mechs, furries, tanks and Genocides.