Slay the Spire

Slay the Spire

Bundle Of Food - High in Calories!
SandTag  [developer] 4 Nov, 2022 @ 8:15am
Balance Changes / Reworks
In this thread i will leave current plans for balance changes and general changes, if you have any suggestions please leave them in here :)

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Planned changes:

N/A

Update ETA for 1.2: At 125 likes.
Last edited by SandTag; 11 Sep, 2023 @ 9:03am
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Showing 1-15 of 24 comments
Alexandra 7 Nov, 2022 @ 1:39pm 
It might be a bit too clunky/weird/unbalanced, but I think that after each boss combat, after the player chooses their boss relic, they could choose to gain one random boss food relic, instead of the food relics replacing relics in the boss pool, but if they choose to take one, they have to get it, instead of getting the option to take it. And also the rest of the food relics could be the same way, but for their respective pools/drops.
(edit because I forgot to mention) The reason I think the ideas I mentioned could be good is because when playing with many many mods, it could be hard to get/see relics, so having that as an extra option could allow the food relics to be seen more often
Last edited by Alexandra; 7 Nov, 2022 @ 1:43pm
SandTag  [developer] 8 Nov, 2022 @ 8:39am 
Originally posted by AlexaTheGoddess:
It might be a bit too clunky/weird/unbalanced, but I think that after each boss combat, after the player chooses their boss relic, they could choose to gain one random boss food relic, instead of the food relics replacing relics in the boss pool, but if they choose to take one, they have to get it, instead of getting the option to take it. And also the rest of the food relics could be the same way, but for their respective pools/drops.
(edit because I forgot to mention) The reason I think the ideas I mentioned could be good is because when playing with many many mods, it could be hard to get/see relics, so having that as an extra option could allow the food relics to be seen more often
Having a boss chest slot dedicated to food would be interesting fr, although there is a mod that adds a 4th boss chest slot.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2653810941
Last edited by SandTag; 8 Nov, 2022 @ 8:39am
Alexandra 10 Nov, 2022 @ 4:27am 
Originally posted by SandTag:
Originally posted by AlexaTheGoddess:
It might be a bit too clunky/weird/unbalanced, but I think that after each boss combat, after the player chooses their boss relic, they could choose to gain one random boss food relic, instead of the food relics replacing relics in the boss pool, but if they choose to take one, they have to get it, instead of getting the option to take it. And also the rest of the food relics could be the same way, but for their respective pools/drops.
(edit because I forgot to mention) The reason I think the ideas I mentioned could be good is because when playing with many many mods, it could be hard to get/see relics, so having that as an extra option could allow the food relics to be seen more often
Having a boss chest slot dedicated to food would be interesting fr, although there is a mod that adds a 4th boss chest slot.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2653810941
Thats not what I mean, I meant like a second boss chest that when opened, gives you a boss food relic, although that might be too unbalanced
wbfw109 14 Nov, 2022 @ 7:48am 
Wide Daddy Donu The Omega from (boss relic: Delicious Donu) is very overbalance.
we can not Win against this enemy.
SandTag  [developer] 14 Nov, 2022 @ 8:30am 
Originally posted by wbfw109:
Wide Daddy Donu The Omega from (boss relic: Delicious Donu) is very overbalance.
we can not Win against this enemy.
Donu will be nerfed in the next update to become easier
wbfw109 7 Aug, 2023 @ 4:21am 
is this number intended? (overpowered)
- Attack's intent of Gracedia the Guardian at 5 turns is powerful (55*18 = 990) with Buffers. impossible.
SandTag  [developer] 7 Aug, 2023 @ 4:58am 
Originally posted by wbfw109:
is this number intended? (overpowered)
- Attack's intent of Gracedia the Guardian at 5 turns is powerful (55*18 = 990) with Buffers. impossible.
Yes, you must knock it into defence mode or it will use instant kill attack.

Edit: this relic is from Bundle of Content, i got confused for a minute XD.
Last edited by SandTag; 7 Aug, 2023 @ 4:59am
wbfw109 29 Aug, 2023 @ 10:55am 
How I kill the (Boss: Wide Daddy Deca The Beta). Is it possible? Thorns buffs so overwhelming with high HP.
also I cannot endure in 12 turns without any killing mobs (to win fight).
Are there any other strategies? or patch please.
SandTag  [developer] 29 Aug, 2023 @ 12:56pm 
Originally posted by wbfw109:
How I kill the (Boss: Wide Daddy Deca The Beta). Is it possible? Thorns buffs so overwhelming with high HP.
also I cannot endure in 12 turns without any killing mobs (to win fight).
Are there any other strategies? or patch please.
Hmm, this is the weakest quest boss given the availability of cheese, i think its probably difficult for watcher to beat, but the other three base characters can very easily do it.


Ironclad can just do the funny entrench thing, you get free barricade from Deca.
To kill, simply pair this with limit break and cap strength, pair with whirlwind and pummel.



Silent can use nightmare on wraith form and simply hide under a wall of intangible, potions will need to carry the setup turns.
Silent could opt to kill with catalyst nightmare, although this is difficult as you will still need at least a single wraith form in lack of an infinite.



Defect *can* kill with ice cream although this is tedious, you would have to setup several extremely high energy tempests.
Whats better is to just build a standard frost deck, but with enough items to cap orb slots.



Watcher is not viable for this quest boss, as you cannot really stance dance without harming the spear/shield and the thorns will eventually get too high to gain block from this.
Last edited by SandTag; 29 Aug, 2023 @ 12:57pm
wbfw109 29 Aug, 2023 @ 7:31pm 

Even that, is possible to "kill" the Wide Daddy Deca? Thorns is higher than 50 stacks at 9 turns and HP is higher than 3000 (Corrupted Heart HP is 800)

It seems that we need another unique mechanism against Wide Daddy Deca to win the fight besides the strategy of simply holding out for 12 turns by using Intangible buffs and defensive deck,
Last edited by wbfw109; 29 Aug, 2023 @ 9:20pm
SandTag  [developer] 30 Aug, 2023 @ 6:05am 
Originally posted by wbfw109:

Even that, is possible to "kill" the Wide Daddy Deca? Thorns is higher than 50 stacks at 9 turns and HP is higher than 3000 (Corrupted Heart HP is 800)

It seems that we need another unique mechanism against Wide Daddy Deca to win the fight besides the strategy of simply holding out for 12 turns by using Intangible buffs and defensive deck,
If you kill deca or either the spear or shield, you fail the quest and will die on turn 14 if Deca is not the enemy that has died.

The goal is to survive, not to defeat deca, although if you are very stubborn it can be done, i have personally only finished the encounter by killing deca as ironclad
VraskaTheNoodle 5 Sep, 2023 @ 6:23am 
Originally posted by SandTag:
Originally posted by wbfw109:

Even that, is possible to "kill" the Wide Daddy Deca? Thorns is higher than 50 stacks at 9 turns and HP is higher than 3000 (Corrupted Heart HP is 800)

It seems that we need another unique mechanism against Wide Daddy Deca to win the fight besides the strategy of simply holding out for 12 turns by using Intangible buffs and defensive deck,
If you kill deca or either the spear or shield, you fail the quest and will die on turn 14 if Deca is not the enemy that has died.

The goal is to survive, not to defeat deca, although if you are very stubborn it can be done, i have personally only finished the encounter by killing deca as ironclad

I'm confused. Sorry I'm not very smart when it comes to this sort of thing. I don't understand what you mean by failing the quest. As I don't see anywhere I can read how to "complete" said quest. I've never gotton past a certain point in that fight. He's way too strong for me to comprehend a good play anyway. Cause I assume you need to beat him to complete it. So you confuse me when you say "just survive"
SandTag  [developer] 5 Sep, 2023 @ 6:57am 
Originally posted by JuicyBenny:
Originally posted by SandTag:
If you kill deca or either the spear or shield, you fail the quest and will die on turn 14 if Deca is not the enemy that has died.

The goal is to survive, not to defeat deca, although if you are very stubborn it can be done, i have personally only finished the encounter by killing deca as ironclad

I'm confused. Sorry I'm not very smart when it comes to this sort of thing. I don't understand what you mean by failing the quest. As I don't see anywhere I can read how to "complete" said quest. I've never gotton past a certain point in that fight. He's way too strong for me to comprehend a good play anyway. Cause I assume you need to beat him to complete it. So you confuse me when you say "just survive"
The goal with deca fight is to go all in on defensive scaling, you need to survive for quite a while.

On the A20 version, you Must either have some form of negation (Buffer/Intangible) or Weak, as the enemies are able to roll for over-capped damage (D>1k) on the last turn.

Its quite challenging, and the main goal is to have a block engine, really your deck should be playing cards until your turn runs out, either with an infinite or a feather deck that generates lots of efficient block.

For me, i have won with an abacus infinite and an entrench ironclad deck.
VraskaTheNoodle 6 Sep, 2023 @ 2:14am 
Originally posted by SandTag:
Originally posted by JuicyBenny:

I'm confused. Sorry I'm not very smart when it comes to this sort of thing. I don't understand what you mean by failing the quest. As I don't see anywhere I can read how to "complete" said quest. I've never gotton past a certain point in that fight. He's way too strong for me to comprehend a good play anyway. Cause I assume you need to beat him to complete it. So you confuse me when you say "just survive"
The goal with deca fight is to go all in on defensive scaling, you need to survive for quite a while.

On the A20 version, you Must either have some form of negation (Buffer/Intangible) or Weak, as the enemies are able to roll for over-capped damage (D>1k) on the last turn.

Its quite challenging, and the main goal is to have a block engine, really your deck should be playing cards until your turn runs out, either with an infinite or a feather deck that generates lots of efficient block.

For me, i have won with an abacus infinite and an entrench ironclad deck.
okay i see. ill have to give that a try then. thanks <3
VraskaTheNoodle 11 Sep, 2023 @ 7:16am 
Ive realised i misread this entire thread entirely. lmao. Ive been stuck on Donu not deca. i just didnt read. However ive fallen into another problem. So i did manage to beat donu. my issue is nothing has unlocked as far as i can tell. i see no new relics unlocked or anything so im unsure if i did something wrong in the fight or what. i apologize again im not very smart nor savy on this sort of thing. i just read if you beat it you unlock new things and it does not appear like ive unlocked anything
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