Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

DarkSpace Core
Suggestions for improvement
If you have any suggestions bring them on :)
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Something small i noticed is that the movement line that indicates the path you took while moving on the map is okay for the vanilla systems since those are much smaller overall and you could move from one side of the asteroid to the opposite, but in this mod you have to travel much further so you can't really see where you've been moving for longer than about the last 2-3 bounty positions before it fades out.

Could you maybe increase the length of this path indicator so that it is more useful on your systems?
Lolindir Surion  [sviluppatore] 10 dic 2022, ore 10:46 
Do you mean the lane that is generated behind the ship? and the line should be a little longer, yes?
Or atleast it would be nice if it were longer/fading not as quickly because it barely tells you where you went before.

Of course it doesn't need to be so long that it tracks your movement over the entire game session but like maybe 3+ times as long would already help out a lot.
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