Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода
Awesome work on your mods collection so far! I personally love doing industry/mining and would like to see different industry production with new resources that are require for higher tier weapon/shield/structure etc..
Keep up the great work, & have a nice day!
work on:
• The Faction Sciv'nox, a similar race to the Kha'ak from x3 terran conflict
- Sciv'nox customized ships
- Sciv'nox customized weapons
- Battle missions and more variations
- Generally more variety in sectors
• Own plans with own biomes that can be built on if possible in order to mine special resources
• 6-12 new resources
• New tech's
• New decals/textures maybe over 50-200
Unfortunately, the limit for the number of graphic files is currently too small,
---> System.Exception: Could not build atlas -- maximum size too small.
hope the devs remove the limit.
I myself started yesterday learning how to mods, but since i have literally no experience in modding that might take a while!
For the limit about graphic files that might be a good idea to publish it in the "Feedback & development ► ideas-and-feedback" channel of the official cosmoteer Discord. :)
the sheer amount of money you can make by killing 2 dozen weaker ships per station
is flat out ridiculous. it actually becomes hard to get a challenge once you get going because you don't have to worry about finances at all.