Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

DarkSpace Core
clwens 2024 年 7 月 6 日 上午 4:43
Update of this mod
Hello Lolindir Surion,

since the last update your mod crashes the game.
I found a way to fix that, but I also want to help other people with that.
Can I somehow reach you and give you the updated version, so you can update it or, since you explictly forbid it, can I have your permission to reupload and maintain it?
< >
目前顯示第 1-11 則留言,共 11
clwens 2024 年 7 月 12 日 上午 4:59 
2
Since there isn't an answer and some people might look here:

You have too change several lines in the mod.rules-file, that is located in Linux in:

~/.local/share/Steam/steamapps/workshop/content/799600/2884186464/
and in Windows:

C:\Program Files (x86)\Steam\SteamApps\workshop\content\799600\2884186464\

In every line, except one, where sysgen appears, you have to change the path from /career/sysgen... to career/sectors/sysgen...
For example:

From: Replace = "<modes/career/sysgen_wanderers.rules>
To: Replace = "<modes/career/sectors/sysgen_wanderers.rules>

You need to do this in lines: 183, 188, 193, 198, 203, 208, 213, 239, 244, 249, 254, 259, 320, 325, 330, 335, 345, 350, 355, 362, 368, 376, 381, 386, 391, 396, 401, 434, 439, 444, 449, 455.
You can also search search and replace it and delete sectors in line 458.

Additionally you have to change the number after Subspawners/ from 3 to 2.

From: Replace = "<modes/career/sysgen_asteroids.rules>/SubSpawners/3/Count"
To: Replace = "<modes/career/sectors/sysgen_asteroids.rules>/SubSpawners/2/Count"

and

From: Replace = "<modes/career/sysgen_asteroids.rules>/SubSpawners/3/Distance"
To: Replace = "<modes/career/sectors/sysgen_asteroids.rules>/SubSpawners/2/Distance"

Because, for some reasons, the special rules for sun asteroids disappeared from this file and the index number changed.
valentin59171 2024 年 8 月 1 日 上午 2:08 
Bonjour et merci pour toutes ces précisions ;)
Mais je n'ai pas compris ce qu'il faut faire pour la ligne 458, peux-tu me donner plus de détail s'il te plaît ?
引用自 clwens
Since there isn't an answer and some people might look here:

You have too change several lines in the mod.rules-file, that is located in Linux in:

~/.local/share/Steam/steamapps/workshop/content/799600/2884186464/
and in Windows:

C:\Program Files (x86)\Steam\SteamApps\workshop\content\799600\2884186464\

In every line, except one, where sysgen appears, you have to change the path from /career/sysgen... to career/sectors/sysgen...
For example:

From: Replace = "<modes/career/sysgen_wanderers.rules>
To: Replace = "<modes/career/sectors/sysgen_wanderers.rules>

You need to do this in lines: 183, 188, 193, 198, 203, 208, 213, 239, 244, 249, 254, 259, 320, 325, 330, 335, 345, 350, 355, 362, 368, 376, 381, 386, 391, 396, 401, 434, 439, 444, 449, 455.
You can also search search and replace it and delete sectors in line 458.

Additionally you have to change the number after Subspawners/ from 3 to 2.

From: Replace = "<modes/career/sysgen_asteroids.rules>/SubSpawners/3/Count"
To: Replace = "<modes/career/sectors/sysgen_asteroids.rules>/SubSpawners/2/Count"

and

From: Replace = "<modes/career/sysgen_asteroids.rules>/SubSpawners/3/Distance"
To: Replace = "<modes/career/sectors/sysgen_asteroids.rules>/SubSpawners/2/Distance"

Because, for some reasons, the special rules for sun asteroids disappeared from this file and the index number changed.


If you have Notepad+ you can use the "Replace" function to replace what you mentioned without looking for all the lines! :) hope that helps you in the future with such dreadful things
Since you helped me I giving you this advice back! <3
deathbob1 2024 年 8 月 20 日 下午 2:53 
i say upload it if he reported it then well report him for harassment.

if you don't want people steeling you mods then you should keep them up to date


you can also make it privet and post the link to it here
最後修改者:deathbob1; 2024 年 8 月 20 日 下午 3:00
clwens 2024 年 8 月 25 日 上午 2:50 
Since you helped me I giving you this advice back! <3
Hey thanks for that advice. I just don't have Notepad++ on Linux, I don't know why I can't find a good alternative
clwens 2024 年 8 月 25 日 上午 2:52 
Update: Since 0.27 the objects in sysgen_asteroids.rules/SubSpawners changed back, so, if you don't want to be killed by 225-550 pirate infested asteroid fields, you have to change

{// 48
Action = Replace
Replace = "<modes/career/sectors/sysgen_asteroids.rules>/SubSpawners/2/Count"
With = [225, 550]
}
{// 49
Action = Replace
Replace = "<modes/career/sectors/sysgen_asteroids.rules>/SubSpawners/2/Distance"
With = [3850, 58000]

back to

{// 48
Action = Replace
Replace = "<modes/career/sectors/sysgen_asteroids.rules>/SubSpawners/3/Count"
With = [225, 550]
}
{// 49
Action = Replace
Replace = "<modes/career/sectors/sysgen_asteroids.rules>/SubSpawners/3/Distance"
With = [3850, 58000]
ASJoker 2024 年 12 月 8 日 下午 3:49 
Unfortunately, the fix no longer works :(
or i am a pepega :D

Unable to find node at path "<modes/career/sectors/sysgen.rules>/Spawners".
最後修改者:ASJoker; 2024 年 12 月 8 日 下午 3:49
Hello good morning, look I have been looking at the error that occurs when using your mod, I would sincerely like to include it in my list of mods, but for the simple fact of creating 2000x2000 ships, since the one that has by default leaves me with a bad taste in my mouth and I sincerely would like to create larger ships in my style.

I was trying the solution and I keep getting a bug and an error at the same time, I don't understand much about programming, since I am a graphic designer and microcomputer scientist.

the thing is that the error that I get is with

{// 7
Action = Replace
Replace = "<modes/career/sectors/career.rules>/Exploration/UnexploredRadius"
With = 210 * (512)
}


For some reason, it rejects it and doesn't recognize it, if you want I'll leave you the error file in its entirety.

Don't worry, I have no problem in exposing some information that compromises me, it's one of my 5 setups and honestly I have no problem with inappropriate entries, since for that I have my partner who is a crack at antipirates and well, it's just to make it clear.

I'll post here the block that pops up from cracksheo.

01/06/2025 13:59:13 | Logging successful initialized.
01/06/2025 13:59:13 | .NET Runtime Version: 8.0.11
01/06/2025 13:59:13 | Running as a 64-bit process.
01/06/2025 13:59:13 | Executable path: D:\steam\steamapps\common\Cosmoteer\Bin\Cosmoteer.exe
01/06/2025 13:59:13 | Cosmoteer version 0.28.0e build 0.28.0e_steam
01/06/2025 13:59:13 | Loaded app settings.
01/06/2025 13:59:13 | Created window.
01/06/2025 13:59:13 | Created clock.
01/06/2025 13:59:13 | Created graphics manager.
01/06/2025 13:59:13 | Created audio manager.
01/06/2025 13:59:13 | Created input manager.
01/06/2025 13:59:13 | Created default font.
01/06/2025 13:59:13 | Initial app state is 'MainMenu'
01/06/2025 13:59:13 | Initial application settings:
01/06/2025 13:59:13 | LastGameVersion: 0.28.0e
01/06/2025 13:59:13 | IsFirstBoot: False
01/06/2025 13:59:13 | InitState: MainMenu
01/06/2025 13:59:13 | Language: es
01/06/2025 13:59:13 | LockCursor: False
01/06/2025 13:59:13 | EdgePanMode: Analog
01/06/2025 13:59:13 | EdgePanSpeed: 15
01/06/2025 13:59:13 | KeyboardPanSpeed: 15
01/06/2025 13:59:13 | KeyboardZoomSpeed: 10
01/06/2025 13:59:13 | KeyboardRotSpeed: 90°
01/06/2025 13:59:13 | EnableMouseWheelZoom: True
01/06/2025 13:59:13 | InvertMouseWheelZoom: False
01/06/2025 13:59:13 | MouseWheelZoomSpeed: 1,12
01/06/2025 13:59:13 | MouseWheelZoomAtCursor: True
01/06/2025 13:59:13 | AutoTrackOnScreenShips: True
01/06/2025 13:59:13 | StickyFocus: True
01/06/2025 13:59:13 | DpiScaleMode: Dpi125
01/06/2025 13:59:13 | AnimateBackgrounds: True
01/06/2025 13:59:13 | BackgroundGridStyle: Crosses
01/06/2025 13:59:13 | FancyLighting: True
01/06/2025 13:59:13 | FancyParticles: True
01/06/2025 13:59:13 | FancyUIEffects: True
01/06/2025 13:59:13 | FancyNebulas: True
01/06/2025 13:59:13 | UncompressedTextures: False
01/06/2025 13:59:13 | ResolutionScale: 1,25
01/06/2025 13:59:13 | PlanetResolutionScale: 1
01/06/2025 13:59:13 | TargetFps: FpsTarget30
01/06/2025 13:59:13 | PostShaderIndex: 0
01/06/2025 13:59:13 | AllowShipDeselection: False
01/06/2025 13:59:13 | CtrlSelectsParts: False
01/06/2025 13:59:13 | EnableCollisionAvoidance: True
01/06/2025 13:59:13 | EnableHazardAvoidance: True
01/06/2025 13:59:13 | EnableArrivalMatching: True
01/06/2025 13:59:13 | AutoRecallCrew: True
01/06/2025 13:59:13 | PreferBlueprintMode: False
01/06/2025 13:59:13 | BlueprintAutoPause: True
01/06/2025 13:59:13 | ShowInvalidBlueprints: True
01/06/2025 13:59:13 | ShowMissingPartsWarning: True
01/06/2025 13:59:13 | ShowAutoRemovedParts: True
01/06/2025 13:59:13 | ShowAutoRemovedDecals: True
01/06/2025 13:59:13 | BuildAutoRotate: True
01/06/2025 13:59:13 | BuildAutoInteriors: True
01/06/2025 13:59:13 | PaintAutoRotate: True
01/06/2025 13:59:13 | PaintAllowOverwrite: True
01/06/2025 13:59:13 | BuildAllowOverwrite: True
01/06/2025 13:59:13 | BuildAutoDoors: True
01/06/2025 13:59:13 | RequirePartialRefundConfirmation: True
01/06/2025 13:59:13 | BuildShowNearestPaths: True
01/06/2025 13:59:13 | BuildAllowInsufficientCommand: False
01/06/2025 13:59:13 | ShowStatBars: True
01/06/2025 13:59:13 | ConstructExitsBuild: False
01/06/2025 13:59:13 | CrewAutoRotate: True
01/06/2025 13:59:13 | ShowCrewPaths: True
01/06/2025 13:59:13 | ShowCrewHomes: True
01/06/2025 13:59:13 | ShowUnselectedCrewAssignment: True
01/06/2025 13:59:13 | DefaultRoles:
01/06/2025 13:59:13 | ResourcesAutoRotate: True
01/06/2025 13:59:13 | ShowResourceCounts: True
01/06/2025 13:59:13 | ShowResourceTransfers: True
01/06/2025 13:59:13 | ShowConstructionResourceDeliveries: True
01/06/2025 13:59:13 | ShowAllResourceTypes: False
01/06/2025 13:59:13 | ShowUnselectedResourceAssignment: True
01/06/2025 13:59:13 | RowsOfParts: 1
01/06/2025 13:59:13 | GrabLeavesCorridors: True
01/06/2025 13:59:13 | RepairAutoDoors: True
01/06/2025 13:59:13 | DiscardBlueprintsWhenCanceling: True
01/06/2025 13:59:13 | PartToolTips: True
01/06/2025 13:59:13 | PartToolTipsDefaultToStats: False
01/06/2025 13:59:13 | ShowFavoriteCrewNamesOnHover: True
01/06/2025 13:59:13 | LogFavoriteCrewDeaths: True
01/06/2025 13:59:13 | AutoSave: True
01/06/2025 13:59:13 | AutoSavesToKeep: 25
01/06/2025 13:59:13 | QuickSavesToKeep: 25
01/06/2025 13:59:13 | AutoSaveInterval: 600
01/06/2025 13:59:13 | SaveLostShips: True
01/06/2025 13:59:13 | LostShipsToKeep: 25
01/06/2025 13:59:13 | FtlAutoSave: True
01/06/2025 13:59:13 | ResourceDisplayMode: Context
01/06/2025 13:59:13 | ShowOnShipIndicators: True
01/06/2025 13:59:13 | ShowZoomedOutBlips: True
01/06/2025 13:59:13 | ShowOffScreenBlips: True
01/06/2025 13:59:13 | ShowBreadcrumbTrails: True
01/06/2025 13:59:13 | AutoPauseOnLostFocus: True
01/06/2025 13:59:13 | AutoSlowWhenEnemySpotted: 1
01/06/2025 13:59:13 | ScreenShake: True
01/06/2025 13:59:13 | NuggetsDots: True
01/06/2025 13:59:13 | UIAnimations: True
01/06/2025 13:59:13 | ShowMidpointFocusWidget: True
01/06/2025 13:59:13 | DefaultScreenshotFormat: Jpeg
01/06/2025 13:59:13 | PreferBorderlessWindowToggle: False
01/06/2025 13:59:13 | MasterVolume: 0,36046538
01/06/2025 13:59:13 | EffectsVolume: 0,29999992
01/06/2025 13:59:13 | MusicVolume: 0,03604635
01/06/2025 13:59:13 | InterfaceVolume: 0,29999998
01/06/2025 13:59:13 | MuteWhenUnfocused: False
01/06/2025 13:59:13 | PlayFriendlyPings: True
01/06/2025 13:59:13 | PlayEnemyPings: True
01/06/2025 13:59:13 | ShowTutorials: True
01/06/2025 13:59:13 | AutoCollectNuggets: True
01/06/2025 13:59:13 | DefaultPaintScheme:
01/06/2025 13:59:13 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.Paint.PaintScheme]
01/06/2025 13:59:13 | DefaultBuildTool: Grab
01/06/2025 13:59:13 | DefaultDecalTool: Grab
01/06/2025 13:59:13 | CodexPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Codex.CodexPageState]
01/06/2025 13:59:13 | DontDimDialogBackgrounds: False
01/06/2025 13:59:13 | DontFlickerBlueprints: False
01/06/2025 13:59:13 | DontFlashRedprints: False
01/06/2025 13:59:13 | PlayerColor:
01/06/2025 13:59:13 | EnemyColor:
01/06/2025 13:59:13 | AllyColor:
01/06/2025 13:59:13 | NeutralColor:
01/06/2025 13:59:13 | RotateMinimap: True
01/06/2025 13:59:13 | MiniviewInCombatMode: Auto
01/06/2025 13:59:13 | MiniviewNotInCombatMode: Auto
01/06/2025 13:59:13 | MiniviewLockRotation: False
01/06/2025 13:59:13 | MiniviewSize:
01/06/2025 13:59:13 | ShowInteriors: False
01/06/2025 13:59:13 | ShowAllCommands: False
01/06/2025 13:59:13 | AlwaysShowCommandWidgets: False
01/06/2025 13:59:13 | ShowSelectedPartStatusBars: True
01/06/2025 13:59:13 | VelocityIndicatorDisplayMode: DirectControl
01/06/2025 13:59:13 | ShowSpaceCrewLines: True
01/06/2025 13:59:13 | ShowResourcePickupLines: True
01/06/2025 13:59:13 | PauseOnOpenDialogueWithEnemy: True
01/06/2025 13:59:13 | PauseWhenHailedByEnemy: False
01/06/2025 13:59:13 | PreferWorldRelativeAttackAngle: False
01/06/2025 13:59:13 | PreferWorldRelativeFollowAngle: False
01/06/2025 13:59:13 | DirectControlEnableWeapons: True
01/06/2025 13:59:13 | DirectControlAimAssist: True
01/06/2025 13:59:13 | DirectControlAutoBrake: True
01/06/2025 13:59:13 | DirectControlAutoFaceCursor: False
01/06/2025 13:59:13 | DirectControlViewFollowsCursor: False
01/06/2025 13:59:13 | DirectControlAutoRotateView: False
01/06/2025 13:59:13 | DirectControlLockCameraToShip: False
01/06/2025 13:59:13 | DirectControlAutoZoomView: False
01/06/2025 13:59:13 | DirectControlShowWeaponCoverage: False
01/06/2025 13:59:13 | ShipLibraryLargeIcons: False
01/06/2025 13:59:13 | BreakFormationToAttack: True
01/06/2025 13:59:13 | DisplayAllShips: False
01/06/2025 13:59:13 | ShowAdvancedCommands: True
01/06/2025 13:59:13 | EnabledMods: System.Collections.Generic.HashSet`1[Halfling.IO.AbsolutePath]
01/06/2025 13:59:13 | AutoDisableMods: True
01/06/2025 13:59:13 | DeleteFileOnStartup:
01/06/2025 13:59:13 | DefaultCreativeModeMapSize: 0
01/06/2025 13:59:13 | DefaultCreativeModeSimGenFlags: None
01/06/2025 13:59:13 | DefaultCareerModeCombatDifficulty: 1
01/06/2025 13:59:13 | DefaultCareerModeEconDifficulty: 1
01/06/2025 13:59:13 | DefaultCareerModeMapSize: 0
01/06/2025 13:59:13 | DefaultCareerModeCrewScarcity: 1
01/06/2025 13:59:13 | DefaultCareerModeDisableCrewConstruction: True
01/06/2025 13:59:13 | DefaultCareerModeDisableExploration: True
01/06/2025 13:59:13 | DefaultCareerModeDisableSalvaging: True
01/06/2025 13:59:13 | DefaultCareerModeDisableNebulas: False
01/06/2025 13:59:13 | DefaultCareerModeStarterShip: 2
01/06/2025 13:59:13 | MPBlipColorMode: FriendAndFoe
01/06/2025 13:59:13 | MPShowDamagePoints: True
01/06/2025 13:59:13 | EnableDesyncDebugging: False
01/06/2025 13:59:13 | MaxSendRate: 1000
01/06/2025 13:59:13 | CustomRulesets: System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Cosmoteer.CustomRuleset]]
01/06/2025 13:59:13 | PreferLAN: False
01/06/2025 13:59:13 | PreferredLobbyType: CoOp
01/06/2025 13:59:13 | ShowNewsOnStartup: True
01/06/2025 13:59:13 | ShowTipsOnStartup: True
01/06/2025 13:59:13 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]
01/06/2025 13:59:13 | ShowNewsAlerts: True
01/06/2025 13:59:13 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]
01/06/2025 13:59:13 | MainMenuBackgroundIndex: 2
01/06/2025 13:59:13 | CycleMainMenuBackground: True
01/06/2025 13:59:13 | DefaultAuthorName:
01/06/2025 13:59:13 | EnableGifRecorder: False
01/06/2025 13:59:13 | GifRecorderSeconds: 10
01/06/2025 13:59:13 | GifRecorderFramerate: 20
01/06/2025 13:59:13 | GifRecorderResolution: 480
01/06/2025 13:59:13 | ShowNearbyMissionsCount: 3
01/06/2025 13:59:13 | DevModeSPRecording: False
01/06/2025 13:59:13 | DevModeSPRecordingAutoLoad: False
01/06/2025 13:59:13 | DevModeUseStaticCareerSeed: False
01/06/2025 13:59:13 | DevModeStaticCareerSeed: 0
01/06/2025 13:59:13 | KeepLogFiles: 10
01/06/2025 13:59:13 | KeepRecFiles: 10
01/06/2025 13:59:13 | RestoreZoomOnToolboxExit: True
01/06/2025 13:59:13 | ZoomOutOnFtl: True
01/06/2025 13:59:13 | LoadBlueprintPaint: True
01/06/2025 13:59:13 | LoadBlueprintRoles: True
01/06/2025 13:59:13 | LoadBlueprintReplaceInsteadOfAdd: False
01/06/2025 13:59:13 | LoadBlueprintCrew: True
01/06/2025 13:59:13 | LoadBlueprintResources: True
01/06/2025 13:59:13 | LoadBlueprintsFlightInfo: False
01/06/2025 13:59:13 | LoadBlueprintTextInfo: False
01/06/2025 13:59:13 | Multicore helper thread count: 11
01/06/2025 13:59:13 | Starting main game loop...
01/06/2025 13:59:14 | Enabled mods:
01/06/2025 13:59:16 | [Workshop ID 2884186464] - DarkHack_DarkBloods.DarkSpaceCore_Mod (1.1.5)
01/06/2025 13:59:16 | Memory usage at time of crash: 740.237.312
01/06/2025 13:59:16 | Application state stack at time of crash:
01/06/2025 13:59:16 | Cosmoteer.Data.Assets
01/06/2025 13:59:16 | FPS at time of crash: 30,48299
01/06/2025 13:59:16 | Running processes at time of crash: Agent, AggregatorHost, APP_Dragon_Center_Keeper, ApplicationFrameHost, audiodg, backgroundTaskHost, Battle.net, Bright VPN, brightdata, CC_Engine_x64, CompPkgSrv, conhost, Cosmoteer, csrss, ctfmon, DCv2, Discord, dllhost, DragonCenter_Service, dwm, EvtEng, explorer, FileCoAuth, fontdrvhost, GameBar, GameBarFTServer, GameOverlayUI, gamingservices, gamingservicesnet, GCC, GigabyteUpdateService, Idle, jhi_service, jucheck, jusched, LMS, LockApp, lsass, mc-fw-host, mc-neo-host, Memory Compression, MoUsoCoreWorker, MpDefenderCoreService, msedge, MSI_Case_Service, MSI_Central_Service, MSI.CentralServer, MSI.TerminalServer, MsMpEng, net_updater32, NisSrv, NvBroadcast.Container, NVDisplay.Container, NVIDIA Broadcast, NVIDIA Broadcast UI, OneDrive, PhoneExperienceHost, Registry, RegSrvc, RiotClientCrashHandler, RiotClientServices, RstMwService, RtkAudUService64, RuntimeBroker, scmfb, SearchApp, SearchFilterHost, SearchIndexer, SearchProtocolHost, SecurityHealthService, SecurityHealthSystray, servicehost, services, SgrmBroker, sihost, smartscreen, smss, spoolsv, StartMenuExperienceHost, steam, steamservice, steamwebhelper, StorageMonitor, svchost, System, SystemSettings, taskhostw, TextInputHost, uihost, unsecapp, UserOOBEBroker, vgtray, WhatsApp, wininit, winlogon, WmiPrvSE, WMIRegistrationService, XboxGameBarSpotify, XboxGameBarWidgets, XboxPcApp, XboxPcAppFT, XboxPcTray, ZeroConfigService,
01/06/2025 13:59:16 | System.Exception: Error loading mod: DarkSpace Core
01/06/2025 13:59:16 | ---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "<modes/career/sectors/career.rules>/Exploration/UnexploredRadius".
01/06/2025 13:59:16 | at Halfling.ObjectText.OTNode.FindAtPath(String path, Boolean dereferenceFinalNode) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\ObjectText\OTNode.cs:line 180
01/06/2025 13:59:16 | at Cosmoteer.Mods.ModReplaceAction.ApplyAction(OTFile rulesFile) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Mods\ModReplaceAction.cs:line 28
01/06/2025 13:59:16 | at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 75
01/06/2025 13:59:16 | --- End of inner exception stack trace ---
01/06/2025 13:59:16 | at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 80
01/06/2025 13:59:16 | at Cosmoteer.Data.Assets.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Data\Assets.cs:line 449
01/06/2025 13:59:16 | at Cosmoteer.Data.Assets.LoaderThread() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Data\Assets.cs:line 412
01/06/2025 13:59:16 | Actual data hash: 0767c4789f981be83dd19c3c6dffe5a5
01/06/2025 13:59:16 | Expected data hash: 0767c4789f981be83dd19c3c6dffe5a5
01/06/2025 13:59:16 | Director received exit call.
01/06/2025 13:59:16 | Disposed default font.
01/06/2025 13:59:16 | Disposed XA2AudioManager device.
01/06/2025 13:59:16 | Disposed audio manager.
01/06/2025 13:59:16 | Disposed clock.
01/06/2025 13:59:16 | Disposed input manager.
01/06/2025 13:59:16 | Disposed graphics manager.
01/06/2025 13:59:16 | Disposed swap chain.
01/06/2025 13:59:16 | Disposed Direct3D device.
01/06/2025 13:59:16 | Disposed DXGI factory.
01/06/2025 13:59:16 | Closed Windows form.
01/06/2025 13:59:16 | Director received exit call.
01/06/2025 13:59:16 | Disposed window.
01/06/2025 13:59:16 | Disposed platform interface.
01/06/2025 13:59:16 | Closing log output file...


EDIT:

I did what you posted and changed that line without sectors back to how it was before, it no longer gave me an error with it, but it did give me an error with this one

{// 48
Action = Replace
Replace = "<modes/career/sysgen_asteroids.rules>/SubSpawners/3/Count"
With = [225, 550]
}

I changed the number to another one and it kept giving me an error.
最後修改者:✡Kira✡Kiraxy✡; 1 月 6 日 上午 5:21
Another thing, is this correct? I mean, I was looking at the closures for each one and this one didn't fit, that is, which one does the 47 close with, since there are two closed ones below, but which one?

I know it may not be anything, but these things leave me a little unsure of whether or not it's the problem, since now the error is with the number 47.

{// 47
Action = Add
AddTo = "<modes/career/sysgen_asteroids.rules>/SubSpawners/"
ToAdd
{
Type = None
Count = [0,3]
Distance = [61000, 68000]

SubSpawners
[
{
Type = Doodads
Count = [2750, 5200]
Distance = [-1000, 1000]
Tags = [asteroid]
RootLocation = Grandparent
AddDistance = ParentToGrandparent
MinDistanceFromTags = [[station, 0], [asteroid, 0], [bounty, 0]]
DoodadTypes = &~/CommonAsteroidTypes
}
{
Type = Doodads
RootLocation = Grandparent
ScaleMode = ParentToGrandparent
DoodadType = cosmoteer.poi_ring
ShowOnlyInFog = true
}
]
}

}
Hello again, I made some corrections to the last thing I sent you, honestly, I was having OCD seeing that like that, I modified it to this mode and when I saved and closed the block, I hit play and it opened without a problem, that is, when I entered the game, I got a warning or notice.

I don't know much English, I don't defend myself very well and honestly, I didn't take it seriously, right now I'm translating this, like everything else, the point is that I modified that area and left it like that

{// 47
Action = Add
AddTo = "<modes/career/sysgen_asteroids.rules>/SubSpawners/"
ToAdd
Type = None
Count = [0,3]
Distance = [61000, 68000]
}
{
SubSpawners
[
{
Type = Doodads
Count = [2750, 5200]
Distance = [-1000, 1000]
Tags = [asteroid]
RootLocation = Grandparent
AddDistance = ParentToGrandparent
MinDistanceFromTags = [[station, 0], [asteroid, 0], [bounty, 0]]
DoodadTypes = &~/CommonAsteroidTypes
}
{
Type = Doodads
RootLocation = Grandparent
ScaleMode = ParentToGrandparent
DoodadType = cosmoteer.poi_ring
ShowOnlyInFog = true
}
]
}


Apart from that, when I entered the game I started a new game and wanted to see the ship manufacturing and it loaded correctly, that is, it is exaggerated 2000x2000 hahaha, but it's cool to see that you can build leviathan-sized ships or motherships, I hope it's helpful to you, creator of the mod.
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