Project Zomboid

Project Zomboid

GunFighter Radial Menu
Zedd 2 Oct, 2023 @ 12:05am
Great mod, thanks ;) Bugs and other weird interactions.
Hey mate, great little mod to add some functionality to the quite detailed Gunfighter options, great work :D

I'm having an issue when I select quite a few options. The one I can't seem to get my head around is when I use the radial menu to change mag types, any gun and caliber I use, it just switches off the UI everytime I change the mag.

The other one is for w.e. reason it absolutely just breaks the UI when I try to look at gun info the first time. Specifically, it drops the vehicle panel interface.

Once the gun info window is open there's no issues.
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Showing 1-4 of 4 comments
Deceptive Pastry  [developer] 3 Oct, 2023 @ 12:29am 
Change Mag Type just changes what type of magazine the gun is set to accept. e.g. after changing a 9mm pistol from Standard to Extended, when you press reload it will use 9mm extended magazines from your inventory instead of standard. Won't do anything if you don't have extended mags.

Need more clarification on what "breaks the UI" means. As far as the vehicle panel it's possible both panels can't be open at the same time, not sure. But if so that's likely just the way GunFighter works and not due to the radial.
Zedd 4 Oct, 2023 @ 2:37pm 
Thanks again for replying.

For hiding the UI when changing mag types;

- When using Radial menu to cycle mag types, it will cycle the mag type (i.e. standard to extended) AND also hide the UI (switch off windows, map buttons, etc).

- Thought it might be conflicting keybinds (i.e. change mag in A26 bound to same key as Hide UI), changed both keybinds to be unique and conflict still occurs.

- Unbound keybind for Hide UI and change mag type in A26, conflict still occurs.

- Unbound keybind for just hide UI, conflict still occurs.

- Unbound keybind for just change mag type, conflict still occurs.

- Tested with only Brita's Weapon/Pack and A26, conflict still occurs.

- Tested with other various mods, conflict still occurs.

- Tested after fresh install, conflict still occurs.

- Tested on windows generic mouse and keyboard drivers, conflict still occurs. I tested with two different mice (Logitech and Glorious), both times still occuring.

As far as "breaking the UI", when I check gun info while in the car (any seat) it will switch off the vehicle panel UI. If I check outside a car, it will hide the player UI, and also switch off the vehicle panel UI.

It's a weird bug, and I suspect it might be due to how keybinds work in this game. I'd drill deeper, but don't have the time at the moment.
Deceptive Pastry  [developer] 4 Oct, 2023 @ 9:25pm 
I would say it definitely sounds like a key binds issue, like the gun info window is bound to the same key as hiding car hud (V by default). But you said you've tried rebinding a bunch of keys. Maybe try renaming C:\Users\<User Name>\Zomboid\Lua\keys.ini (so you will have a backup), then start the game and it should create a new keys.ini with all keybinds back to default.

Also, or alternatively, are you using V to show gun info? If so try using a different key, maybe vehicle hud hide is hardcoded to V or something.
Zedd 5 Oct, 2023 @ 6:15pm 
It was in-fact, a keybinds issue. I basically unbound every single keybind in the game, and remapped them one by one so there weren't any conflicts and it resolved the issue.

All functions on A26 now working on the radial. Cheers again mate
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