Victoria 3

Victoria 3

[1.9] Morgenröte - Dawn of Flavor
agentHUNK 15 Nov, 2023 @ 12:04pm
"Suggestions"?
Hi everybody;
First off, I couldn't find any rules in this forum and so I thought of opening this thread, hoping not to violate any rule, in the case, really sorry!
To the point Hi everybody!
I was wondering if you were accepting suggestions about the mod in general (I couldn't find any topic and the comments sections doesn't allow over 1000 characters ^^").
I started the first game with Two Sicilies, and I got a few thoughts about it (I don't want to play the "clichè" of the Neapolitan here but there are some weird things going around Naples and Its Kindgdom in the start date of 1836 ^^). Don't blame me, the events are awesome and many of them are incredible nice touches and denote a great research behind (La Ginestra and the Donizetti one are pearls) and more over love of history and the game of course and I won't even start about the number of buildings and products added to the base game, just amazing!
The point is; I couldn't not notice the absence of the University in the Campania region considering that Naples is the home of the eldest run state University, the "Federico II", founded by emperor of the HRE Frederick II on 5 June 1224. It is the world's oldest state-supported institution of higher education and research. I know that during the period 1836-1861 basically the University was "decayed and deserted", as written by Alfredo Zazo, but it was still a big Institution!
I'm not even going to mention all the missing and reknown industries, few, but still present (Castellammare docks were huge for the time, achieving many successes and even in Victoria II vg there's a hint of that with the presence in the navy of the Ferdinando I, and so goes for l’Arsenale di Napoli, Pietrarsa and Mongiana). Thanks for the great work! Looking up to play with other countries to discover more flavour events, but for now I'll pass on Two Sicilies, feels too much castrated imho :)
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Showing 1-15 of 36 comments
Marco Dandolo  [developer] 15 Nov, 2023 @ 4:38pm 
Hi! Feel free for suggestions! :)

And yes ... have a look at Bologna, too! There is no university. We already discussed that internally some days ago. I'm not sure when it comes to the industries (not wanting to disturb the economy part too much), but we may add the universities of Naples and Bologna.

We also will add some events for Pompeii in the future and when we introduce Geology, there will be Vulcanology events for Two Sicilies (Vesuvius Observatory!)
Last edited by Marco Dandolo; 15 Nov, 2023 @ 4:45pm
agentHUNK 16 Nov, 2023 @ 2:03am 
Hi!
Thanks for the feedback! I didn't notice the lack of Bologna University, happy to hear that it'll be added soon, and I'm sure many other Italian minors in future will get flavour.
Looking forward for these new events and additions in the future :)
Marco Dandolo  [developer] 17 Nov, 2023 @ 2:27am 
I can announce that Pompeii and the Naples/Bologna University will be in 2.0.2.
Last edited by Marco Dandolo; 17 Nov, 2023 @ 2:30am
Owl Of Delos 18 Nov, 2023 @ 5:25pm 
Played as Greece till 1890, and I have a few recommendations. One, Archaeology is maddening, easily the most frustrating one. Shorten the expedition timer to something much shorter than 5 years, possibly in the area of 1-3. Waiting five years to send an expedition just south of my capital was very silly. Secondly, make the lasting excavations after expeditions more transparent/more powerful. This goes for every field, but whenever there is an operation that takes years, it would be absolutely amazing to understand 1. When it will finish if it will take a long time and 2. What the yields are when it does/year over year yields. Chances for various products, that sort of thing. Let me know what I might get, currently its all very mysterious and not in a good way. Finally, anthropology is impossible to do if you don't own a cave, which are pretty sparse. Add options for either gp/majors to access through license or some such or let them discover caves on their own.
Lord R  [developer] 19 Nov, 2023 @ 12:23am 
I very much agree to better showing the effects and outlooks of longer expeditions/excavations. I will look into that as soon as I have time for it :)
Maybe Marco can say something about the other suggestions, as he implemented both Archaeology and Anthropology.
Marco Dandolo  [developer] 19 Nov, 2023 @ 12:52am 
There is indeed a license option for anthropology, however, it is the host country which gives it to others, more advanced countries. Thing is, anthropology has always been a kind of national thing, because countries mostly wanted to establish that their nation was old in the beginning (the "piltdown man" was so much accepted because England didn't have a Neanderthaler or Cro Magnon for example). Only at the beginning of the 20th century international anthropology became a real thing and this would be also a point at which less advanced countries in Asia or Africa may invite other countries to search for bones. Anthropology all in all is a late game feature.

Excavations are more powerful than expeditions in the long run, as you normally get two artifacts per year. So, if you have two excavations in one archaeological area (let's say upper egypt and lower egypt), you'll get 20 artifacts guaranteed in ten years, whereas even with two very lucky expeditions in the same time you won't get as much.

It's not that silly that an expedition takes so long to prepare another one. Preparing an expedition, preparing assistants, preparing instruments etc. especially as a national endeavour takes time. It's not like that the five years represent the distance, it represents the exhaution of the academical cycles to put something like that together again. Historically, even the excavation of Pompeji at a small distance to Naples was a costly thing which needed some capacities until the excavations were more professionalized unter Fiorelli (which were real excavations).

There is a motive why countries didn't do archaeological expeditions and excavations in the 19th century all the time; the main motive is not the money, but because the academical personal was always sparse, and after the return of an archaeological expedition the crew had to catalogue everything and do the "real science", which may take years. Lepsius himself visited Egypt only one year, but the last scientifical treatise he wrote on the expedition of 1842 was in the 1850s. He was still "busy" dealing with the expedition of 1842 in all these years and didn't return until the 1860s. In this regard, five years is a rather gameplay friendly appropach; by the way, a smaller expedition will take less time to organize a new one.
Owl Of Delos 22 Nov, 2023 @ 3:50pm 
Yeah, I actually didn't realize excavations were a thing until near the end, and on the anthropology end, thats good, but it was just frustrating that I couldn't interact with it as Greece (I invaded Spain for their cave which was silly but i wanted to try all the systems). It's a neat mod, and I appreciate the historicity, just absolutely maddening sometimes.
Some guy 26 Jan, 2024 @ 7:28pm 
I found a compatibility issue between Morgenrote and Victoria Flavour Mod and was wondering if it would be possible to make a compatibility mod in case other people have the same issue

Due to VFM editing regions in Poland and the addition of the Saxon Palace in Morgenrote

I fixed the issue by editing the Saxon Palace state_region in the Morgenrote common > buildings > gaudi_buildings file to be STATE_WARSAW instead of STATE_MAZOVIA

Then I edited the VFM STATE_WARSAW in the 02_east_europe file under map_data to include bg_monuments = 1

Doing this has finished the crashing issue I had but has made it so that the Saxon Palace has to be rebuilt, I believe this could be fixed (havent tried it) by adding the line
create_building={
building="building_gaudi_saxon
level=1
In VFMs 02_east_europe file under common > history > buildings
Some guy 26 Jan, 2024 @ 7:30pm 
Forgot to mention that I have also mentioned this in the bugs section of the VFM page
Some guy 27 Jan, 2024 @ 6:58am 
I found another comparability issue in Morgenrotes events/lepsius_events.txt line: 22151
I fixed it by changing STATE_RUHR to STATE_NORTH_RHINE
Comrade Larry 23 Jun, 2024 @ 6:17am 
Hi, I made list of ideas and suggestions, hopefully you like them:


Academy of Science:

More animals for zoo:

-(Hammerhead) Shark
-Dolphin
-Any eagle, hawk or Falcon species to Europe
-Peafowl (Asia)
-Blue-and-yellow macaw (South America)*
-Scarlet macaw (South America)*
-Boa constrictor (South America)
-Egyptian cobra (Africa)

*Maybe some funny Team Fortress 2 and/or Red vs Blue reference for them


Archeology and exploration

-China with Terracotta Army as potential major find

-Caribbean and South & Central America: Colonial era and pirate themed archeology with (buried) pirate treasures both from real world pirates (Blackbeard, Francis Drake, Henry Morgan, Bartholomew Roberts, William Kidd, etc.) and maybe fictional ones as well (Captain Flint's treasure from Treasure island, One Piece from One Piece, Treasure of Cortés & Dead Man's Chest from PoTC, etc.) as potential major find.

-Lost City of Z to Brazil

-Fountain of Youth?



Sports and Tournaments:

Diving and Deep sea Exploring with diving suits, diving bells and later with submarines. It could work similar to Balloonist (who can dive deepest, who can stay underwater longest and who can travel longest distance underwater).



Architecture, Monuments, canals and railroads:

Monuments
-Winter Palace (Saint Petersburg)
-Königsberg Castle (Königsberg/Kaliningrad)
-Hungarian Parliament Building (Budabest)
-Empire State Building (New York)
-Parliament Hill (Ottawa)


City Renovation/Expansion (similar to Vienna Ring Road). They could be 2-3 phases long, with each has tons of famous buildings from certain decades (phase 1: 1836-1870, phase 2: 1870-1910, phase 3: 1910-1936)

-London
-Paris
-New York
-Chicago
-San Francisco
-Berlin
-Bryssel
-Helsinki
-Constantinople/Istanbul
-Madrid
-Barcelona
-Havana
-Rio de Janeiro
-Buenos Aires
-Shanghai
-Tokyo
-Sydney

Canals:

-Kiel Canal
-Thai Canal
-Nicaragua Canal
-White Sea–Baltic Canal
-Volga–Don Canal

Railroads:

-First transcontinental railroad
-Canadian Pacific Railway
-Orient Express
-Berlin–Baghdad railway
-Cape to Cairo Railway
-India Railways
-Trans-Siberian Railway
Marco Dandolo  [developer] 26 Jun, 2024 @ 1:00pm 
Thanks for your list!

In fact, there are many ideas we are working on, especially the architecture feature which will work a bit like a mixture of the known splendid architecture content and Vienna Ringroad. This would be possible for all capitals, and it will be hopefully the next big feature after we have consolidated Morgenröte with 1.7/2.2.0.

Deap Sea exploration is also something we are thinking about, especially because experiments with research balloons gave insights for deep sea submarines. This may take some time, however.

Something for the "Mythical past of Pre-Columbian America" is in the works.

Actually, you can find the Terracotta Army, but China needs to be one of the leading archaeologicla nations. :)
DukeofBrittany 6 Aug, 2024 @ 2:10pm 
Hi, just wanted to make a small suggestion.

There should be an option to loot the Art Gallery, the Archeological Museum (and the Zoo) of an enemy, for a big amount of infamy.

Stoling arts and artifacts from one country to another was, and is still unfortunately, quite common when an advancing army captured a city.
For example, if you look at both the Congress of Vienna and the WWI peace treaties, there are dedicated parts concerning stolen arts by the Napoleonic armies or arts that was withdrawn from Italy by the Habsburg before and during the Risorgiomento. And if you go foward to WWII there's the unkown fate of the Amber Room.

While for the zoos, the only example I have in mind is the story of an alligator that was found by the Soviet Army in the rubbles of the Berlin Zoo and finished his life in Moscow.
Comrade Larry 7 Aug, 2024 @ 8:36am 
For the architecture and architects, once they're added, will other academies (especially archeologist) inspire them to found new architectural movements (like country with lots of Egyptian artifacts would inspire architect into founding Egyptian Revival architecture movement)?
Marco Dandolo  [developer] 18 Aug, 2024 @ 1:48am 
Originally posted by Comrade Larry:
For the architecture and architects, once they're added, will other academies (especially archeologist) inspire them to found new architectural movements (like country with lots of Egyptian artifacts would inspire architect into founding Egyptian Revival architecture movement)?

This is an interesting idea which I might add
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