RimWorld
Music Expanded Core
[Bug] Only the Neolithic music is playing...
Lately only the neolithic playlist plays and the medieval and glitterworld playlists bring up this error.

Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
at MusicExpanded.Utilities.NameMatches (Verse.Pawn pawn, System.String name) [0x00007] in <ea605c788e404cd9af18d777b4445af6>:0
at MusicExpanded.TrackDef.<AppropriateNow>b__8_0 (Verse.Pawn pawn) [0x00000] in <ea605c788e404cd9af18d777b4445af6>:0
at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00015] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at MusicExpanded.TrackDef.AppropriateNow (Verse.SongDef lastPlayed, MusicExpanded.Cue cueMatch) [0x0002c] in <ea605c788e404cd9af18d777b4445af6>:0
at MusicExpanded.Patches.MusicManagerPlay+ChooseNextSong+<>c__DisplayClass0_0.<Prefix>b__0 (MusicExpanded.TrackDef track) [0x00000] in <ea605c788e404cd9af18d777b4445af6>:0
at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Verse.GenCollection.RandomElementByWeight[T] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] weightSelector) [0x00115] in <cd7169108ea74757aa50c5b33d275c15>:0
at MusicExpanded.Patches.MusicManagerPlay+ChooseNextSong.Prefix (RimWorld.MusicManagerPlay __instance, Verse.SongDef& __result) [0x00151] in <ea605c788e404cd9af18d777b4445af6>:0
at (wrapper dynamic-method) RimWorld.MusicManagerPlay.RimWorld.MusicManagerPlay.ChooseNextSong_Patch1(RimWorld.MusicManagerPlay)
at RimWorld.MusicManagerPlay.StartNewSong () [0x00000] in <cd7169108ea74757aa50c5b33d275c15>:0
at (wrapper dynamic-method) RimWorld.MusicManagerPlay.RimWorld.MusicManagerPlay.MusicUpdate_Patch1(RimWorld.MusicManagerPlay)
at Verse.Root_Play.Update () [0x00037] in <cd7169108ea74757aa50c5b33d275c15>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
Verse.Root_Play:Update ()

Please help lol. Oh I havent tried the default music...
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Εμφάνιση 1-4 από 4 σχόλια
I got the same problem too. And if you start a new game, it can be solved. But this problem will come back after playing for a while.
Hmmm maybe it happens when i switch tracks while in game then... I'll try only adjusting it from the main menu from now on, and not touch it during a play.
You can activate dev mode and you will see hundreds of errors come out when this mod switch music. Only neolithic and vanilla playlist work well.
yeah after i got the bug only the neolithic music would play, didnt try the default music tho im guessing it would have worked like you say
Τελευταία επεξεργασία από Kalter Stahl; 25 Απρ 2024, 11:58
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Εμφάνιση 1-4 από 4 σχόλια
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