RimWorld

RimWorld

Xenotype Spawn Control
Headstrong 4 Dec, 2024 @ 1:59pm
Recommendation for update
I realize it's been two years, the mod functions despite error notifications, ect. So it's probably happy to stay as it is.

But personally, if we do see an update, I think it'd be a great improvement if instead of percentage sliders we could just type any integer and have the mod calculate it as a likelihood from ratio. That way it'd be much easier to adjust the likelihood of each xenotype without all the other sliders changing in unwanted ways.

Being able to copy-paste between faction/pawn types (and perhaps even rename faction types) would be nice too.
Last edited by Headstrong; 4 Dec, 2024 @ 2:01pm