Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

My Little Warband
Trappist 17 Jan, 2024 @ 5:24pm
Is it just me, or do custom troops die... A lot.
I've got some superhuman monsters for testing, crazy high skills, super solid armour. Should be better then anything in the base game.

Compared them up against Sturgian Heavy Axemen raiding a Vlandian village defended by 25 militia spears and 25 militia crossbows. 25 of each, did it over and over.

Results were... Heavy Axemen cleaned up shop, taking on average between 1 and 3 casualties and 2 and 5 wounded.
Supersoldiers, however, took typically between 4 and 6 deaths and maybe 1 or 2 wounded.

In other words, it seems like custom soldiers just die, super easily, compared to their vanilla counterparts. Not sure how HP works in this game, but could it be that the editor doesn't take HP into account, so even t6 units have the health of recruits?

Anyone else experiencing similar things?
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Kitsunekune 9 Feb, 2024 @ 6:20am 
Units work just fine in my experience... But equipment is a big deciding factor. A better weapon will trump better stats and armor. (And not just better in the point of view of "more expensive/higher tier" but literally better to fight with. For example, base game Falxmen hit way above their weight, cus the weapon they got just has nice stats and, key here, a nice hitting arc to be able to strike from all sorts of ways, when other weapons with same reach, don't... Glaives are another one of those "hits above it's stat-class" weapons.)
Trappist 9 Feb, 2024 @ 6:29am 
I'm beginning to think my tests were just an extreme anomaly. I did an entire campaign with custom troops and the issue did not persist.
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