Project Zomboid

Project Zomboid

MaD's Awesome Zombie Loot
MaDeAbU  [developer] 13 Dec, 2022 @ 10:05am
REPORTS / BUGS / COMPATIBILITY ISSUES
List here anything you find that could be caused by this mod, i'll be checking here regularly.
Obs: bugs and errors in the mod main page comment section will be removed to avoid clutter and confusion.
< >
Showing 1-14 of 14 comments
chaze 13 Jan, 2023 @ 6:40am 
function: addFirearmsB41Loot -- file: ABZombieLoot_FirearmsB41.lua line # 353 | MOD: MaD's Awesome Zombie Loot
function: ABGetLootTables -- file: ABZombieLoot.lua line # 1604 | MOD: MaD's Awesome Zombie Loot
function: ABOnZombieDead -- file: ABOnZombieDead.lua line # 215 | MOD: MaD's Awesome Zombie Loot
MaDeAbU  [developer] 15 Jan, 2023 @ 10:52pm 
Originally posted by chazeracer:
function: addFirearmsB41Loot -- file: ABZombieLoot_FirearmsB41.lua line # 353 | MOD: MaD's Awesome Zombie Loot
function: ABGetLootTables -- file: ABZombieLoot.lua line # 1604 | MOD: MaD's Awesome Zombie Loot
function: ABOnZombieDead -- file: ABOnZombieDead.lua line # 215 | MOD: MaD's Awesome Zombie Loot

Most of the times this "function error" is just a "{}" problem. I'll look into that. Just a minor fix should correct those "red boxes"... Thanks for sharing. :)
Moonsnow 21 Feb, 2023 @ 2:19am 
STACK TRACE
-----------------------------------------
function: AB_get_chance -- file: ABZombieLoot.lua line # 14 | MOD: MaD's Awesome Zombie Loot
function: unserializePairs -- file: ABZombieLoot.lua line # 121 | MOD: MaD's Awesome Zombie Loot
function: ABGetLootTables -- file: ABZombieLoot.lua line # 1594 | MOD: MaD's Awesome Zombie Loot
function: ABOnZombieDead -- file: ABOnZombieDead.lua line # 215 | MOD: MaD's Awesome Zombie Loot.
[21-02-23 18:14:42.236] ERROR: General , 1676974482236> 22,441,174> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: __mul not defined for operands in AB_get_chance at KahluaUtil.fail line:82..
[21-02-23 18:14:42.237] ERROR: General , 1676974482237> 22,441,174> DebugLogStream.printException> Stack trace:.
[21-02-23 18:14:42.239] LOG : General , 1676974482239> 22,441,176> -----------------------------------------
STACK TRACE

I wonder what happened.Do you need the log file?
Risen 15 Mar, 2023 @ 11:50pm 
I get an error message the first time I kill a zombie, whether I put [the mod] at the top or at the bottom. Could it be a conflict with Authentic Z? It seems like they recently updated.
BreakUrSelf 7 Apr, 2023 @ 5:19am 
Sorry to bother, I just can't figure out what mod is causing my game to crash now. Seems like some clips are missing and the only mod I run with zombie loot is this one, so I figured out I'll ask here. So her is the message, basically happens randomly during a game or even on a fresh start sometimes, please advice >

LOG : General , 1680807465194> ERROR: ItemContainer.AddItem: can't find Base.380StdClip

ERROR: General , 1680807465200> ExceptionLogger.logException> Exception thrown java.lang.NullPointerException: Cannot invoke "zombie.inventory.InventoryItem.getMaxAmmo()" because "<local21>" is null at ItemPickerJava.doRollItem line:844.

ERROR: General , 1680807465200> DebugLogStream.printException> Stack trace:

java.lang.NullPointerException: Cannot invoke "zombie.inventory.InventoryItem.getMaxAmmo()" because "<local21>" is null



And I'm not really sure what mod causes this. I have Brita's and several zombie loot mods that add chance to drop ammo. Game runs smooth and all, but very rarely and all of the sudden I get single red error pop up in the corner and whole screen goes black and I need to kill the game, otherwise nothing happens, just black screen and background sound. Going in to console file and searching for stack trace only gives those lines above, rest is fine. Any suggestions?
MaDeAbU  [developer] 1 May, 2023 @ 5:12pm 
Originally posted by BreakUrSelf:
Sorry to bother, I just can't figure out what mod is causing my game to crash now. Seems like some clips are missing and the only mod I run with zombie loot is this one, so I figured out I'll ask here. So her is the message, basically happens randomly during a game or even on a fresh start sometimes, please advice >

LOG : General , 1680807465194> ERROR: ItemContainer.AddItem: can't find Base.380StdClip

ERROR: General , 1680807465200> ExceptionLogger.logException> Exception thrown java.lang.NullPointerException: Cannot invoke "zombie.inventory.InventoryItem.getMaxAmmo()" because "<local21>" is null at ItemPickerJava.doRollItem line:844.

ERROR: General , 1680807465200> DebugLogStream.printException> Stack trace:

java.lang.NullPointerException: Cannot invoke "zombie.inventory.InventoryItem.getMaxAmmo()" because "<local21>" is null



And I'm not really sure what mod causes this. I have Brita's and several zombie loot mods that add chance to drop ammo. Game runs smooth and all, but very rarely and all of the sudden I get single red error pop up in the corner and whole screen goes black and I need to kill the game, otherwise nothing happens, just black screen and background sound. Going in to console file and searching for stack trace only gives those lines above, rest is fine. Any suggestions?


The lines you shared are from britas mod... there should be a conflict in loot drop in britas and other gun mod you have that adds ammo to zombies... hope it helped, test your gun mods in groups to find the one causing the error
Vril 30 Jul, 2023 @ 2:33pm 
Doesn't work with "change sandbox options" mod old one or the Star one too. I've changed item rolls, hit apply, moved to another chunk, and even spawned zombies and they still got the same amount of spawned items. So currently there's no way to adjust zombie spawns in ongoing gameplay using "change sandbox options" mod. So whatever values you've set at the start that's what you will get forever, unless there is a mod that can change this, or are you planning an update to be compatible with these mods?
Fraywind 9 Jan, 2024 @ 8:28am 
Originally posted by Vril:
Doesn't work with "change sandbox options" mod old one or the Star one too. I've changed item rolls, hit apply, moved to another chunk, and even spawned zombies and they still got the same amount of spawned items.

I had this problem, was not adding in modded items even with 100% chance. Moving it last in the load order seems to have fixed it.
Oblique Presence 10 Jan, 2024 @ 6:56pm 
Getting modded items to drop seems inconsistent. I've gotten items from Brita's Armor Pack to drop so far, but nothing else. I've specifically been trying to get the More Smokes item "smokes kit" to work. I made sure to use the proper ID, I plug in "SmokesKit:100;" which should be a guaranteed drop, yet it never does.

As suggested above, I tried moving this mod to the end of my save's load order, then tried using a fresh save, but it still doesn't work.
Oblique Presence 11 Jan, 2024 @ 3:12am 
Originally posted by Oblique Presence:
Getting modded items to drop seems inconsistent. I've gotten items from Brita's Armor Pack to drop so far, but nothing else. I've specifically been trying to get the More Smokes item "smokes kit" to work. I made sure to use the proper ID, I plug in "SmokesKit:100;" which should be a guaranteed drop, yet it never does.

As suggested above, I tried moving this mod to the end of my save's load order, then tried using a fresh save, but it still doesn't work.

Found the solution. You need to put the mod ID before the item ID. So, for my case, the solution was "MoreSmokes.SmokesKit:100;".
快乐猪大肠 27 Mar, 2024 @ 12:06am 
function: addFirearmsB41Loot -- file: ABZombieLoot_FirearmsB41.lua line # 353 | MOD: MaD's Awesome Zombie Loot
function: ABGetLootTables -- file: ABZombieLoot.lua line # 1604 | MOD: MaD's Awesome Zombie Loot
function: ABOnZombieDead -- file: ABOnZombieDead.lua line # 215 | MOD: MaD's Awesome Zombie Loot

When you encounter the above error,you can use the following methods to fix it (When the Brita Mod is enabled, the values of pistols and long guns will be empty, resulting in a null value error)

The solution:
1, do not use Brita Mod;
2, modify the code in path: {steampath}/Steam/steamapps/workshop/content/108600/2892563252/mods/MaDZombieLoot Reforged/media/lua/server/ABZombieLoot_Brita.lua

Revise lines 65 and 66:

lootTable.pistols = {
rollEach = {},
rollOne = {{}},
}
lootTable.longGuns = {
rollEach = {},
rollOne = {{}},
}
Mustang 23 Jul, 2024 @ 11:35am 
`attempted index: 1.0 of non-table: null
function: addFirearmsB41Loot -- file: ABZombieLoot_FirearmsB41.lua line # 353 | MOD: MaD's Awesome Zombie Loot
function: ABGetLootTables -- file: ABZombieLoot.lua line # 1604 | MOD: MaD's Awesome Zombie Loot
function: ABOnZombieDead -- file: ABOnZombieDead.lua line # 215 | MOD: MaD's Awesome Zombie Loot
java.lang.RuntimeException: attempted index: 1.0 of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:92)
at zombie.characters.IsoZombie.Kill(IsoZombie.java:5115)
at zombie.characters.IsoZombie.Kill(IsoZombie.java:5129)
at zombie.characters.IsoGameCharacter.hitConsequences(IsoGameCharacter.java:6731)
at zombie.characters.IsoZombie.hitConsequences(IsoZombie.java:3528)
at zombie.characters.IsoGameCharacter.Hit(IsoGameCharacter.java:6537)
at zombie.characters.IsoZombie.Hit(IsoZombie.java:928)
at zombie.characters.IsoGameCharacter.Hit(IsoGameCharacter.java:6398)
at zombie.ai.states.SwipeStatePlayer.ConnectSwing(SwipeStatePlayer.java:2097)
at zombie.ai.states.SwipeStatePlayer.animEvent(SwipeStatePlayer.java:392)
at zombie.ai.StateMachine.stateAnimEvent(StateMachine.java:259)
at zombie.characters.IsoGameCharacter.OnAnimEvent(IsoGameCharacter.java:4235)
at zombie.characters.IsoPlayer.OnAnimEvent(IsoPlayer.java:9401)
at zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator.OnAnimEvent(AdvancedAnimator.java:264)
at zombie.core.skinnedmodel.advancedanimation.AnimLayer.invokeAnimEvent(AnimLayer.java:211)
at zombie.core.skinnedmodel.advancedanimation.AnimLayer.updateInternal(AnimLayer.java:419)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:166)
at zombie.core.skinnedmodel.advancedanimation.AnimLayer.Update(AnimLayer.java:323)
at zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator.updateInternal(AdvancedAnimator.java:397)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:166)
at zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator.update(AdvancedAnimator.java:368)
at zombie.characters.IsoGameCharacter.postUpdateInternal(IsoGameCharacter.java:12087)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.characters.IsoGameCharacter.postupdate(IsoGameCharacter.java:12063)
at zombie.characters.IsoPlayer.postupdateInternal(IsoPlayer.java:3740)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.characters.IsoPlayer.postupdate(IsoPlayer.java:3733)
at zombie.MovingObjectUpdateSchedulerUpdateBucket.postupdate(MovingObjectUpdateSchedulerUpdateBucket.java:97)
at zombie.MovingObjectUpdateScheduler.postupdate(MovingObjectUpdateScheduler.java:168)
at zombie.CollisionManager.resolveContactsInternal(CollisionManager.java:411)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.CollisionManager.ResolveContacts(CollisionManager.java:236)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3502)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.iso.IsoWorld.update(IsoWorld.java:3427)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1617)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
Jolagreen23 27 Nov, 2024 @ 12:09pm 
got this error too
`attempted index: 1.0 of non-table: null
function: addFirearmsB41Loot -- file: ABZombieLoot_FirearmsB41.lua line # 353 | MOD: MaD's Awesome Zombie Loot
function: ABGetLootTables -- file: ABZombieLoot.lua line # 1604 | MOD: MaD's Awesome Zombie Loot
function: ABOnZombieDead -- file: ABOnZombieDead.lua line # 215 | MOD: MaD's Awesome Zombie Loot
java.lang.RuntimeException: attempted index: 1.0 of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:92)
at zombie.characters.IsoZombie.Kill(IsoZombie.java:5115)
at zombie.characters.IsoZombie.Kill(IsoZombie.java:5129)
at zombie.characters.IsoGameCharacter.hitConsequences(IsoGameCharacter.java:6731)
at zombie.characters.IsoZombie.hitConsequences(IsoZombie.java:3528)
at zombie.characters.IsoGameCharacter.Hit(IsoGameCharacter.java:6537)
at zombie.characters.IsoZombie.Hit(IsoZombie.java:928)
at zombie.characters.IsoGameCharacter.Hit(IsoGameCharacter.java:6398)
at zombie.ai.states.SwipeStatePlayer.ConnectSwing(SwipeStatePlayer.java:2097)
at zombie.ai.states.SwipeStatePlayer.animEvent(SwipeStatePlayer.java:392)
at zombie.ai.StateMachine.lambda$stateAnimEvent$6(StateMachine.java:268)
at zombie.util.lambda.Consumers$Params2$CallbackStackItem.accept(Consumers.java:93)
at zombie.util.list.PZArrayUtil.forEach(PZArrayUtil.java:904)
at zombie.util.Lambda.lambda$forEachFrom$3(Lambda.java:219)
at zombie.util.lambda.Stacks$Params5$CallbackStackItem.invoke(Stacks.java:345)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:142)
at zombie.util.Lambda.forEachFrom(Lambda.java:216)
at zombie.ai.StateMachine.stateAnimEvent(StateMachine.java:264)
at zombie.characters.IsoGameCharacter.OnAnimEvent(IsoGameCharacter.java:4235)
at zombie.characters.IsoPlayer.OnAnimEvent(IsoPlayer.java:9401)
at zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator.OnAnimEvent(AdvancedAnimator.java:264)
at zombie.core.skinnedmodel.advancedanimation.AnimLayer.invokeAnimEvent(AnimLayer.java:211)
at zombie.core.skinnedmodel.advancedanimation.AnimLayer.updateInternal(AnimLayer.java:419)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:166)
at zombie.core.skinnedmodel.advancedanimation.AnimLayer.Update(AnimLayer.java:323)
at zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator$SubLayerSlot.update(AdvancedAnimator.java:665)
at zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator.updateInternal(AdvancedAnimator.java:403)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:166)
at zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator.update(AdvancedAnimator.java:368)
at zombie.characters.IsoGameCharacter.postUpdateInternal(IsoGameCharacter.java:12087)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.characters.IsoGameCharacter.postupdate(IsoGameCharacter.java:12063)
at zombie.characters.IsoPlayer.postupdateInternal(IsoPlayer.java:3740)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.characters.IsoPlayer.postupdate(IsoPlayer.java:3733)
at zombie.MovingObjectUpdateSchedulerUpdateBucket.postupdate(MovingObjectUpdateSchedulerUpdateBucket.java:97)
at zombie.MovingObjectUpdateScheduler.postupdate(MovingObjectUpdateScheduler.java:168)
at zombie.CollisionManager.resolveContactsInternal(CollisionManager.java:411)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.CollisionManager.ResolveContacts(CollisionManager.java:236)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3502)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.iso.IsoWorld.update(IsoWorld.java:3427)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1617)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
KeirosDragon 2 Dec, 2024 @ 2:31pm 
Got this error:

`attempted index: 1.0 of non-table: null
function: addFirearmsB41Loot -- file: ABZombieLoot_FirearmsB41.lua line # 353 | MOD: MaD's Awesome Zombie Loot
function: ABGetLootTables -- file: ABZombieLoot.lua line # 1604 | MOD: MaD's Awesome Zombie Loot
function: ABOnZombieDead -- file: ABOnZombieDead.lua line # 215 | MOD: MaD's Awesome Zombie Loot
java.lang.RuntimeException: attempted index: 1.0 of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:92)
at zombie.characters.IsoZombie.Kill(IsoZombie.java:5115)
at zombie.characters.IsoZombie.Kill(IsoZombie.java:5129)
at zombie.characters.IsoGameCharacter.hitConsequences(IsoGameCharacter.java:6731)
at zombie.characters.IsoZombie.hitConsequences(IsoZombie.java:3528)
at zombie.characters.IsoGameCharacter.Hit(IsoGameCharacter.java:6537)
at zombie.characters.IsoZombie.Hit(IsoZombie.java:928)
at zombie.characters.IsoGameCharacter.Hit(IsoGameCharacter.java:6398)
at zombie.ai.states.SwipeStatePlayer.ConnectSwing(SwipeStatePlayer.java:2097)
at zombie.ai.states.SwipeStatePlayer.animEvent(SwipeStatePlayer.java:392)
at zombie.ai.StateMachine.stateAnimEvent(StateMachine.java:259)
at zombie.characters.IsoGameCharacter.OnAnimEvent(IsoGameCharacter.java:4235)
at zombie.characters.IsoPlayer.OnAnimEvent(IsoPlayer.java:9401)
at zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator.OnAnimEvent(AdvancedAnimator.java:264)
at zombie.core.skinnedmodel.advancedanimation.AnimLayer.invokeAnimEvent(AnimLayer.java:211)
at zombie.core.skinnedmodel.advancedanimation.AnimLayer.updateInternal(AnimLayer.java:419)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:166)
at zombie.core.skinnedmodel.advancedanimation.AnimLayer.Update(AnimLayer.java:323)
at zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator.updateInternal(AdvancedAnimator.java:397)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:166)
at zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator.update(AdvancedAnimator.java:368)
at zombie.characters.IsoGameCharacter.postUpdateInternal(IsoGameCharacter.java:12087)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.characters.IsoGameCharacter.postupdate(IsoGameCharacter.java:12063)
at zombie.characters.IsoPlayer.postupdateInternal(IsoPlayer.java:3740)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.characters.IsoPlayer.postupdate(IsoPlayer.java:3733)
at zombie.MovingObjectUpdateSchedulerUpdateBucket.postupdate(MovingObjectUpdateSchedulerUpdateBucket.java:97)
at zombie.MovingObjectUpdateScheduler.postupdate(MovingObjectUpdateScheduler.java:168)
at zombie.CollisionManager.resolveContactsInternal(CollisionManager.java:411)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.CollisionManager.ResolveContacts(CollisionManager.java:236)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3502)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.iso.IsoWorld.update(IsoWorld.java:3427)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1617)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
< >
Showing 1-14 of 14 comments
Per page: 1530 50