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- on hit: target bleeds for several seconds
- increased base damage
- No backstabs
__________________
Level 35 Trench knife
+25% Increased damage
-15% walk speed on wearer
Backstab does not instant kill
French warfare : On backstab target loses 50% of their hp you are instantly cloaked and gain a speed boost target takes bleed damage for 10 seconds and Target is unable to Be Uber'ed as long As they live. ( Kind of complicated but i think the idea is neat.
Applies bleed on 3rd hit
Crits apply bleed
Increased swing speed on successful backstab
-20 percent slower swing speed
Apply bleed to yourself on miss
Mini-crit whenever you would normally crit
Pros:
- On kill: Gain the resistance buff for 4 seconds. (Battalion's Backup buff is applied here.)
- On kill: Weapon switch speed is increased by 60% for 1 second.
Cons:
- Weapon switch speed is decreased by 55%. (To the knife and away from it are both decreased in speed.)
- 0.5 second delay before backstab is possible. (The animation takes 0.5 seconds to reach its climax, at which point, you may stab.)
A knife used by those who infiltrate enemy lines and intend to stick around. The buff would allow gun spy players to essentially get a backstab and then commit to firing with any of the revolvers. My only hesitation for these stats is the reduced regular weapon switch speed because I think this makes any possible combos of moving in and out of ranged and melee combat essentially impossible.
Pros
- on hit 6 sec bleed
- +15% DMG
- +5 health on equip
Cons
- Extra loud scream sound on backstab enemy
- Large blood pool left on ground after enemy backstab
- 15% slower swing speed
- -10% holster speed
Desc
Who decided a blade would be a good on brass knuckles?
on crit: bleed for 35 seconds
backstabs will only mini crit
no bleeding on mini crit
+bleed on hit
+when back stab you gain all of your cloak/gain 3 ammo on revolver/refuel you sapper
cons
- 15% vulnerability to bullets
- 30% less heath on wear
Pros:
On hit: bleed for 4 seconds
+20% damage resistance on wearer
+15% healing from enemy medic sources
Cons:
-15% healing from friendly medic sources
No bleeding on backstab
Battle-blunted trench knife: On backstab, only drains the victims base health, not including the overheal, which then might make up into victim's base health.
No random critical hits.
once target is backstabbed, they lose 50 percent max hp
cons:
backstabs dont kill
unable to backstab same target multiple times
-25 cloak duration
Level __ Knife
+ Gain crits on backstab
+ Deals 65 damage
- Loose 25hp on kill
This is a very simple risk-reward weapon, you can either play spy normally or go for chainstabs but with no need for backstabs except for the initial one. Also, I think if these stats are went with, the knife should be called "The Guilty Pleasure" because it's just so fitting.
THIS SHOULD BE ADDED!
Level 12 Knuckle Shanker
Slot: Melee
+ Alt fire: Punches your opponent in the face to make them turn around
+ 50% more health
+ On Kill: regain 10% cloak
+ On Backstab: regain 100% cloak
- Can't cloak with this knife out
- minicrits when crits
"You are bold one Kinobi"