Garry's Mod
Improved Glitchtale: Sans' Abilities
Galvator 20 DIC 2022 a las 20:15
Bugs
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DJG 4 FEB 2023 a las 4:11 
Did anyone notes that when the original version of this mod was was paired up with OP Star Platinum's "The World" it started to cause errors when firing bones?

Just though I should point that problem out
WorldlyRook709  [desarrollador] 29 FEB 2024 a las 23:28 
Which one sp?
DJG 4 SEP 2024 a las 5:20 
Publicado originalmente por WorldlyRook709:
Which one sp?
The one that used the human skull model for the blasters (that was before this one was made)
It usually occurs when firing bones while the "time stop" is active (and I have checked to see if it was just a "one off"(and it wasn't), and to see if it was conflicting with other mods (fortunately it wasn't)).

Which brings up the question of why it was only taking umbridge with OP Star Platinum's The World in the first place.

Plus, I was only mentioning it in case the same thing started occurring with this one (which it did),
And while I might not be able to code, I can guess that it might be a case of the part of the code responsible for allowing the "time stop" to keep track of multiple entities is having trouble keeping up with the number of "bone" projectiles that are spawning and de-spawning when they reach a certain number.
(Its a working theory on my part)
Última edición por DJG; 4 SEP 2024 a las 5:57
WorldlyRook709  [desarrollador] 27 FEB a las 16:12 
fixed when new update’s out
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