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I would be open to this, however I am still getting a good understanding on how to mod the game. I have made some reductions to the power output to balance its usage.
After some thought about your issue I made a different mod: Corvettes and Components -> https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2897531503
Like for the main ship, with enough power to basically drag/hold the fighters
One of the things I really liked when I first saw the mod was the simple design efficiency of the parts. Cockpit, core, thrusters, weapons. Simple.
The 2 added shields have a good use and can make interesting design conundrums ...
.. but I think you need to limit the cores/hyperdrive. Maybe even just back to two items. Core > StarCore progression. With "4" variations of these parts I think it's a bit too confusing.
Yeah, I saw a similar concept idea posted in the discord with "mini-craft and hanger bays" using the big tractor beams ...
I think there can be some clean up, and I am weighing dividing the mod into a basic, and advanced mod.
The radar was an ask from a friend. The Hyperdrive was done before I had the Corvette Mod, and I think it has found a better home there.