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Ive done some nav editing on this if your interested... you have to nav_build_ladder on ladders and I've cleaned up around the 'logs' area. 341Kb in size and Im sure I will have more tweaks for it. thx for this map - well done.
this room looks 'active' but hows a person get in there? - http://i.imgur.com/NbXpQbU.jpg
Would I just have to download the .nav file? Besides the callouts, I didn't really touch the nav mesh.
I've already started to work on an update that fixes most of the concerns (getting stuck on the ladder, etc.)
I saw these boxes[puu.sh] two times on the map and for me without cliping they are ugly. (Picture[puu.sh]) Just my opinion.
Then another thing that I didn't liked was this[puu.sh], because of the clipping. Could you add here something, so there isn't this hole anymore? :)
Add an clip here[puu.sh], so the bomb can't get stuck here anymore.
Next thing: Could you add an light here[puu.sh]? The objects looking ugly like this.
Last but not least: I don't think the bomb should get here[puu.sh]. :)
But otherwise nice map!
Thanks, man. I'll get to work on the fixes right now.