RimWorld

RimWorld

TD Find Lib
Uuugggg  [developer] 1 Jul, 2023 @ 2:00am
Expansion filters?
What sort of things do you want to filter on?

I have listed:


- Ritual cooldowns?
- Gauranlen tree strength + dryad count?


Royalty:
- psytrainers with different magic spells
- abilities
- Royal status...?
- psyfocus level
- royalty tier


Ideology:
- Thing Style
- colony's Leader's "Work Drive" ability is off cooldown
- ideoligion


Biotech:
- xenotype
- genepack genes
- xenogerms contain varying xenotypes
- embryos exist with genes and data about parents
- archite genes
- unwavering ?


Humanoid Alien Races:
- races
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Showing 1-7 of 7 comments
Uuugggg  [developer] 1 Jul, 2023 @ 2:02am 
I don't even own the expansions so I'm flying blind, but simple enough things are easy to do in the code. Hahahh yea it's silly of me do it this way btw does anyone know how to code and want to do it for me?

Either way. If you need a thing. Screenshots would be great so I have an idea of what's going on.
Last edited by Uuugggg; 1 Jul, 2023 @ 12:06pm
Malnormalulo 1 Jul, 2023 @ 4:16am 
Absolutely wild to learn you don't have the expansions considering how indispensable your mods have been for my games.

Ideology:
- Work Drive cooldown is good to track, though bear in mind all four leader abilities share a single cooldown, so naming it that might or might not be clear.
- Moral guide ability cooldown – works like leader abilities
- Specialist ability cooldown – unlike the two main roles, specialists just have one ability each (at least in vanilla)

Royalty:
- I think by "royal status" you may mean honor? Honor is basically XP for titles (which is the technical name for royalty tiers), but then you need to complete a specific ritual to actually get the next rank.
- Permits[rimworldwiki.com]: unspent permit awards, specific permits held, and per-permit cooldowns
- Neural heat

Biotech:
- Mechanitors:
-- Used/total bandwidth
-- Sub-query for specific mechanoids under control
- Mechanoids:
-- Type
-- Weight class (light, medium, heavy, superheavy)
-- Power (as in battery charge)
-- Time spent uncontrolled – after 1 day or more, they may join the enemy mech hive
-- Sub-query for mechanitor that controls them
-- Orders (work, escort, recharge, or dormant self-charging)
Uuugggg  [developer] 13 Jul, 2023 @ 2:22am 
Royalty filters are a go. At least that what I know about.
Uuugggg  [developer] 7 Aug, 2023 @ 9:55pm 
Ideology yay. Among other things.
Uuugggg  [developer] 17 Aug, 2023 @ 4:00pm 
IT IS DONE.


Malnormalulo is like the sole contributor to the idea machine. So much last month is just understanding the expansions
Malnormalulo 17 Aug, 2023 @ 4:01pm 
Woo! Thanks for adding this stuff
Don't know if it should go here, but it would be cool if I could filter for "Current Loadout" (I think it's similiar to for example assigned apparel) from Combat Extended. So with Everyone gets one I could make a weapon for everyone who has it in his loadout assigned.
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