Garry's Mod

Garry's Mod

Overhauled Bone Tool
Suggestions to Improve overhauled bone tool
Make it computable with Dark UI Spawnmenu

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Last edited by Big John Fan #6553; 19 Nov, 2024 @ 9:31am
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Showing 1-13 of 13 comments
kuma7  [developer] 12 Dec, 2022 @ 1:02pm 
What's wrong with the Dark UI Spawnmenu?
you can't see anything, also why is everything hidden at the start?
Last edited by Big John Fan #6553; 5 Jun, 2024 @ 10:22am
kuma7  [developer] 13 Dec, 2022 @ 3:27am 
The menu I'm using to display bones is just a standard gmod menu provided by the game devs. It is the job of the guy who made that UI to make it look good.

Regarding the other problem, your playermodel is not loaded by the game until you either go into 3rd person mode at least 1 time, change your PM using a PM selector 1 time or kill yourself. If you select yourself before doing one of those things, the bone setup of your playermodel would be incomplete. There's not too much I can do about that.
Last edited by kuma7; 13 Dec, 2022 @ 3:28am
well then what can you fix or add?
kuma7  [developer] 13 Dec, 2022 @ 3:41am 
Some of the other suggestions. I will see what I can do.
DexocrafterRa 10 May, 2023 @ 10:22pm 
is there a way to rename bones would need it for custom bonemerging with easy bonemerge tool if its not in this mod could you give me a link to a mod that can i say where i can find it
Cremator221 6 Nov, 2023 @ 5:19am 
Actually, it would be cool to save some bones settings, so you can change it kinda like bodygroups. Because I'm tired of reediting bones on 1 model, that reqires it for good look on screen.
J 27 Aug, 2024 @ 10:54pm 
I think it'd be cool to turn normal bones into jiggle bones
Originally posted by Joose_2005:
I think it'd be cool to turn normal bones into jiggle bones

Smart idea! :D
Gamer 6 Oct, 2024 @ 10:55pm 
Hello @kuma7!

I'm just curious, how do I reset a ragdoll back into being a ragdoll after left-clicking on it (revert it back into being an actual ragdoll and not some sort of a "prop" because after left-clicking a ragdoll to pose it, the ragdoll won't have any physics like in when being normally dragged like a normal ragdoll does) in case there's an option for it in this addon? I mean, I can pose with it and stuff, but how do I reset it back into being a ragdoll?

If there's no option for it at the moment, it should be added. This is a great addon and is saving me such big headaches where I have to pose both sides of a ragdoll at the exact angles.



Also, here's something that I personally experienced that should be improved:

When I scale a prop or probably a ragdoll to like 2.2, save the game, for some reason when I load that save, the scaling (and probably others like the positions) are now at 2.19, also was the same when I posed it to like 2.5, it was later 2.49 when I loaded the save again, and all of the X, Y or Z axes unfortunately have this problem.
King of gamers 4 Dec, 2024 @ 12:36pm 
Could you please add axis rings and or IK chains?
DisTractedz 22 Dec, 2024 @ 11:14am 
Yeah, I think the axis rings would be a good idea. I feel like it'd make the tool easier to use. Because the X, Y, and Z axis doesn't seem to be the same for every model. So having a visual would be helpful.
yes, and I think like- yeah, I would like to see more SFM-like Control over the ragdoll.
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