Team Fortress 2

Team Fortress 2

The Rust Valley Relic
Geebanger0 5 DIC 2022 a las 1:25 p. m.
Statistics
Always wanted to make one of these
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Mostrando 1-15 de 19 comentarios
HUG-DEALER 5 DIC 2022 a las 1:44 p. m. 
Despite how the form indicates rapid fire, non-discretized attacks won't have good counter play, as a result, almost every weapon in the game is discretized in rapidity or range. so whatever the statics are, unfortunately it shouldn't work like the minigun or SMG
Geebanger0 5 DIC 2022 a las 2:34 p. m. 
How about we bridge the gap between them?

- Fires a 3 round burst, with each bullet dealing 50% more than a pistol bullet
- The time between each burst fire is slightly longer than the time between shotgun shots
- Has a pool of 60 bullets, but doesn't need to reload
- Higher accuracy than the shotgun, but successive shots decrease the accuracy
Ze ÜberHans 5 DIC 2022 a las 7:01 p. m. 
Pros
- Full automatic fire
- No reload needed
- +50% max Primary ammo

Cons
- 25% damage penalty
- +20% bullet spread
- Accuracy decrease as the fire is hold
- No random critical hits

(Sorry, English is not my native language)
Carl weezer 10 DIC 2022 a las 11:59 p. m. 
The Rust Valley Relic
_________________
Level 40 6-barreled motor rifle?
+25% Damage
: Hold down M1 to spin the barrels of your Gun and Fire 3 Shotgun Rounds in a quick burst!
-15% bullets fired
-30% accuracy to charged Bursts
-15% To Accuracy
-15% to fireing speed.
(hidden stat: -30% to reserve ammo)
Geebanger0 11 DIC 2022 a las 2:16 p. m. 
Publicado originalmente por Carl weezer:
The Rust Valley Relic
_________________
Level 40 6-barreled motor rifle?
+25% Damage
: Hold down M1 to spin the barrels of your Gun and Fire 3 Shotgun Rounds in a quick burst!
-15% bullets fired
-30% accuracy to charged Bursts
-15% To Accuracy
-15% to fireing speed.
(hidden stat: -30% to reserve ammo)

Why tf would you intentionally create a hidden stat
JWEB 17 DIC 2022 a las 6:02 a. m. 
Stat Suggestion:
Notes: Fires 6 bullets in a circle with each bullet dealing 15 damage.
Uses metal as ammo (35 per shot), metal is returned on hit at 33% of damage dealt (No reloads).
Pros:
- Consistent tight spread of bullets within circle.
- 50% decrease in damage fall off.
- 50% damage increase from stock. (Just the rough percent increase to reach the 14 damage pellets.)
Cons:
- 0.75 second cool down between each shot. (Indicated by a loud beep when the weapon is ready again)
A rusty ranger's best friend, using this weapon encourages a long range style of combat and allows the user to both butter up an enemy if they get too close or drain their health as they push the objective.
Geebanger0 17 DIC 2022 a las 3:49 p. m. 
Publicado originalmente por JojozLord:
Stat Suggestion:
Notes: Fires 6 bullets in a circle with each bullet dealing 15 damage.
Uses metal as ammo (35 per shot), metal is returned on hit at 33% of damage dealt (No reloads).
Pros:
- Consistent tight spread of bullets within circle.
- 50% decrease in damage fall off.
- 50% damage increase from stock. (Just the rough percent increase to reach the 14 damage pellets.)
Cons:
- 0.75 second cool down between each shot. (Indicated by a loud beep when the weapon is ready again)
A rusty ranger's best friend, using this weapon encourages a long range style of combat and allows the user to both butter up an enemy if they get too close or drain their health as they push the objective.

I think using metal as ammo (and getting metal returned on hit) overlaps with the Widowmaker too much. Also, 33% of damage dealt would give you 30 metal at most, which is less than what it costs to fire.
KingRoni 12 ENE 2023 a las 2:44 p. m. 
+ 20% less spread/more accurate
+ Alt-fire unleashes a barrage of shotgun blasts which are less accurate
+ No reload animation
+ No firing limit
+ 20% higher ammo capacity
- Firing too often causes the weapon to overheat
- Overheating disables the weapon for a short time
- Firing causes recoil
- Alt-fire costs 25 metal and counts as 4 bullets
- No random critical hits
76561199264982813 12 ENE 2023 a las 5:49 p. m. 
pros
+25% Damage
+10% faster firing speed
+steals ammo when you kill someone
+reload whole clip on reload
cons
-5% smaller clip size
-35% less ammo from ammo packs
CAT_ATACK 3 FEB 2023 a las 12:15 p. m. 
Honestly, I'd be fine if it just wound up being a Widowmaker reskin, as it genuinely looks nicer
GiggleJiggle 9 FEB 2023 a las 11:04 p. m. 
+75 Faster firing speed
+ No reload needed
-No Random crits
-this weapon holsters 35% slower
76561199190917765 11 FEB 2023 a las 12:57 a. m. 
Publicado originalmente por Ze ÜberHans:
Pros
- Full automatic fire
- No reload needed
- +50% max Primary ammo

Cons
- 25% damage penalty
- +20% bullet spread
- Accuracy decrease as the fire is hold
- No random critical hits

(Sorry, English is not my native language)
Woah. I really like the idea of this, and the accuracy penalty is a good way to make sure engie doesn't camp his dispenser and rain bullets everywhere.
the alcoholism bottle user 8 MAY 2023 a las 5:28 a. m. 
Pros:
+15% damage
Can headshot
+10% loading speed
+5% projectile speed

Cons:
-10% firing speed
-10% ammo from dispenser
Headshots are mini-crits

Misc:
Alt fire. Shoot every ammo at once with an loading penalty of -33% and -10% movement speed for 6 seconds
the alcoholism bottle user 8 MAY 2023 a las 5:31 a. m. 
Publicado originalmente por esghamia:
Pros:
+15% damage
Can headshot
+10% loading speed
+5% projectile speed

Cons:
-10% firing speed
-10% ammo from dispenser
Headshots are mini-crits

Misc:
Alt fire. Shoot every ammo at once with an loading penalty of -33% and -10% movement speed for 6 seconds
Oh yeah almost forgot instead of shotgun bullet it uses high round bullets
Nick Osman 16 JUL 2023 a las 1:55 p. m. 
Publicado originalmente por esghamia:
Pros:
+15% damage
Can headshot
+10% loading speed
+5% projectile speed

Cons:
-10% firing speed
-10% ammo from dispenser
Headshots are mini-crits

Misc:
Alt fire. Shoot every ammo at once with an loading penalty of -33% and -10% movement speed for 6 seconds
headshote as engineer ? heck no.
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