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This seems to persist even after unsubbing from all other mods, wiping my DF folder, and reinstalling.
Got this happening with someone else too and have a save to investigate. I've heard of this sorta thing happening with other mods I do believe.
Mods tab on the main menu showed only Dwarvemon, ALL and TYPE entity mods, and the texture pack installed. All saves were gone. Still had a treeko world on new saves after returning to the main menu.
Perhaps I made a mistake installing/activating it? I'm only supposed to activate ALL or Type, right, not both at once? Was I supposed to disable any vanilla stuff?
Is there a specific load order? I've been putting Dwarvemon core below the vanilla stuff, all or type beneath that, and the texture pack last.
Its because of duplicate creatures. World gen and first time doesn't care but loading a save does apparently. I'll figure something to minimise it.
Dwarves with the same setup on my non-modded save hunt just fine so I don't think it's a mistake on my end.
The slugma caught something on fire and that ended up melting the merchants and some of their Pokemon. Also awesome! But maybe that's a bug? Not sure, I'm having fun regardless hahaha
I brought it up in the normal mod discussion before and you said that they should be at the bottom of the workshops, but they aren't. I even generated a new world to make sure there was nothing bugged about that specific save. The only workshops in any of the tabs are the vanilla ones.
The only mods I used were this one, Dwarvemon Graphics, and remove subterran entity