Garry's Mod

Garry's Mod

MelonRacer
Banana Face 30 Jan, 2023 @ 2:04pm
How do you set up the checkpoints exactly?
Okay, so I could do this myself and all but I better go to sleep and see if someone already knows what it is all about.

So:
Launched up Hammer, everything's working as it should, no problem there. Thing is that I don't have a clue how to make checkpoints. I'll provide screenshots of what I am working with in the google docs:

https://docs.google.com/document/d/12TnI7yzYdY1YWrQJIJnurLzx4oTA9bCbPn-B5Pw7D0E/edit?usp=sharing

for more context, I only assigned outputs to triggers and for the gmod_runfunction I changed its name to HitCheckpoint and nothing else.

I am probably making a very small error somewhere or just missput some stuff so I'll be very happy if someone's willing to help, thanks. I can provide more description if needed.

:melon:
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Showing 1-2 of 2 comments
figardo  [developer] 30 Jan, 2023 @ 2:27pm 
you've almost got it, the output is OnStartTouch instead of OnTrigger
also make sure that the flag "Physics Objects" is checked on the trigger
Last edited by figardo; 30 Jan, 2023 @ 2:39pm
Banana Face 31 Jan, 2023 @ 12:24am 
Alright, thanks.
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