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As I said, other than UI edits and a mod to fill out missing vanilla graphics (Deon's Vanilla Plants, IIRC), I've got Audible Alerts and nothing else.
Is it only 1 time, or multiple times?
*edit: saved it and went to start from the main menu and the only available races were humans....elves, kobolds, gremlins, and goblins were all on the map but none were playable and none of the races from the mod were present in the world. unsure if this is because i saved before trying to embark or not, i wasnt watching the worldgen log as i waited so i could not see if there were any mod races durring gen
However do keep in mind, specially with Large worlds, I do crash beyond 300, but my computer is about 5 years old, older computers may struggle with doing large worlds beyond 100.
I can hit 1000+ years on vanilla with same settings. I'd ideally like to have a world at 300 on the mark but it's been so far impossible.
As mentioned in the post, try not pressing the game while its generating, but keep in mind with bigger/major mods that allow all civs to be played, there is a higher chance of CTD due to vanilla DF limitations with the Position system having buggy issues from non-Fortress Civs.
If you are wanting to go over 1k years, you will need to use an advanced world gen world, I dont remember if I posted it on this steam workshop, but its in my discord server for the mod. Aeramore, and other major mods tend to have issues in the regular world gen, mainly on large worlds.
edit: it crash at 129 always.
edit 2: it was that i set the number of secret too high, 250 to much, 150 just fine, didn't fail a single world during generation and no freeze.
What is your modlist?