Total War: WARHAMMER III

Total War: WARHAMMER III

WH2 style Ogre mercenaries
Rhox  [developer] 16 Dec, 2022 @ 11:29pm
(False report case closed) Should mod use normal RoR recruit panel?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2902811335&fileuploadsuccess=1
Currently, the mod uses a separate recruit panel like in WH2. However, it has its flaws. Firstly, I don't know how to reach the panel UIs and they remain blank. It's a minor flaw IMO and used it.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2902808837&fileuploadsuccess=1
However, it seems like AI can't use the one on the new UI and has only recruited the maneater, which is also present at the RoR panel due to my anotehr mod. So, if I give up the new recruitment source via the great maw icon and use RoR instead, AI will be able to use ogre mercenaries.

Which one do you think is more important?
Last edited by Rhox; 17 Dec, 2022 @ 12:23am
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Rhox  [developer] 17 Dec, 2022 @ 12:21am 
AI also recruits Ogre Bulls. However, they're available due to WH3 style mercenaries and I'm not so sure about that.
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