Imperator: Rome

Imperator: Rome

LOTR The Fourth Age UPDATED 08/08 crash fixed
kiorobbo  [developer] 22 Mar, 2023 @ 7:56am
BUILDINGS HUMANS
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City Buildings
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fortress_building
this building is good for more than just being a fort its good for manpower and
freemen output and provence control in the form of pop happiness and state loyalty
but the downside is not just the normal maintenance cost but a tax cost too max of five
in a provence

fortress_ramparts_building
think of this building as a super fort its fort level is 3x the level of a
normal fort it also does everything a normal fort does but better but the downside it
costs food and a max of 1 can assimilation speed

port_building
first this building has its own rule in a state you can have only 10 ports
the best way to use it put all the ports in one provence
it mainly used for trade pop growth the downside tax and unrest

foundry_building
gives a large tax boost and slave output downside large unrest and
happiness negative max 1 in a provence

aqueduct_building
used for pop capacity and growth downside food and tax costs
max 20

temple_building
mainly provence control state loyalty happiness and unrest downside
food and tax costs max 1 provence can assimilation speed

population_building
used for food downside tax and state loyalty max 10

theathre_building
mainly provence control state loyalty happiness and unrest downside
food and tax costs but gives a small output for slaves max 1 provence
can assimilation speed

library_building
mainly research pop promotion downside food manpower tax also gives
a happiness boost to intergrated pop but a negative to non intergrated
max 20 provence

academy_building
mainly research pop promotion nobles ratio and state loyalty also gives
a happiness boost to intergrated pop but a negative to non intergrated max
4 provence can assimilation speed

commerce_building
first this building has its own rule can only have 6 in a provence but
only 24 in a state but the provences must have a pop of 35 or more
now the good trade and a small citizen output bad unrest state loyalty
tax manpower

court_building
mainly happyness and unrest and citizen output my citizens are used for
provence control downside food and tax max 3 can assimilation speed

military_building
good for manpower bad for food happiness tax and unrest max is 25
the max is high but the more buildings the worst you negatives will be


forum_building
also good for manpower and freeman ratio also a small pop growth bad unrest
and tax max 4 can assimilation speed

town_hall_building
very good for tax and slave output and slave ratio bad for unrest max 20
same as military_buildings more buildings the worst you negatives will be

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Settlement Buildings
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All settlement building the tha same layout and if you
get the tec that unlocks an extra slot to settlements
but you start with 2 all have assimilation speed pop growth
good unrest

barracks_building
Manpower

latifundia_building
food and slave output

slave_mine_building
tax

basic_settlement_infratructure_building
food

hill_fort
clansmen

local_forum_building
assimilation
Last edited by kiorobbo; 22 Mar, 2023 @ 8:02am
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Showing 1-2 of 2 comments
Burton 22 Mar, 2023 @ 11:19am 
Whats this kio thing every time I start a new game its game breaking
kiorobbo  [developer] 22 Mar, 2023 @ 11:44am 
its for the ai so they can assimilation as fast as the player and makes the economy work for the ai helps them exploitation if you learn how the mod works the gap from ai to player will close
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Showing 1-2 of 2 comments
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