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2) The flooding alarm in the command room can get stuck and continuously go off with no way to reset it.
Thanks letting me know. I looked into the issue of the bots getting stuck on the ballast doors, but I was unfortunately unable to replicate it. The bots seem to move properly for me in a mission and in the editor. Would you be able to elaborate a little more?
I also looked into the flooding alarm, and couldn't find anything that would stop it from resetting while testing. It's designed so that the alarm automatically sounds when the ship is 50% flooded. Perhaps that is what you where experiencing?
Regarding the ballast doors, it only occurs when they try to enter it, never the other way around, they usually get stuck crouching against the closed doors until I go there and let them in manually. It may be a mod issue as I use the Crouch Harder mod. I can't recall any other mod that I use that alters movement or such though.
As for the flood alarm, it once triggered when the lower half of the sub almost entirely got shredded, it got repaired fully, but the alarm never went away. I thought completing the mission or restarting the server/game would solve it, but nope, nothing did. I had to rewire it so it would shut up but even then only the sound went away. I don't think I have any mod that could interfere with it.
Thank you for catching this. I've fixed the pump in the engine room. So it should work properly now.
Thanks for catching this. I'll look into this as soon as I get a chance.