Unturned

Unturned

A6 Polaris+ Mod [Spawn in map]
About weapon balance
Weapon in this addition pack are a little bit unbalanced. Some weapons can be found in airdrop and may dropped by zombie. Like SAR summit (AS VAL),and AZ-102 summit. In most situations,(like when you just joined a server ans has no weapon), these weapon play a role in giving some advanced attachments, instead of being used like a weapon

(I add a Chinese version under the English version)
(中文版本在下面)

I played A6 Polaris for about 200 hours, and most of the times I used this excellent pack. Here's some suggestions in my view in order to make this mod better

1:Buff some summit/sop weapon
Weapon of summit series are different very much. PZMN summit is absolutely OP but SAR summit is almost rubbish:19 damage? NP9 has 19 too! but it was too easy to find.
another example is XM5E1 SOP2
Q:why you need a XM5E1 SOP2
A:for attachments
Born with advanced attachments is no problem, the problem need to solve is that the weapon itself is not good enough as a highest advanced weapon in a series. (its spread is even higher!)
What's more, summit series weapon has almost same data and preference with their original weapon, just summit weapon can take more attachments and born with better one.

solution:
buff SAR Valentine summit damage from 19 to like 21,22. Its damage is too low to act as a automatic rifle

buff XM5E1 Maplestrike SOP2 spread, at least same as the SOP1, then increase one of this data to make it different from SOP1

buff AZ-102 summit, its horizontal recoil(vertical will be mentioned later)

These changes may help some advanced weapon better

,about the recoil

Biggest special point of this mod was its recoil:
some weapon has NO HORIZONTAL RECOIL and big vertical recoil
I dont know is that U have mind to do this but in fact it give a messy game experience.
(horizontal grip was fired.jpg)

So just rework the recoil to let it like a real gun more
list of no horizontal recoil weapon
(this may have some controversies)
(AK-74,AK-102,XM5E1,AK-74U,CAR-825)

3, type of weapon bring an unbalance
sniper is always good, this have no problem
shotgun is op in short range, but its also normal
rifle was always easy to controll but its DPS is not enough to PMC
high level SMG is more like a short rifle,they are not powerful in short range
HMG is OP,especially PZMN summit.
semi-rifle is powerful too,but R10 is a little unbalanced for 2 headshot to kill a PMC MKII with BVL muzzle break.

solution:IDK


in total this mod give tons of selections to players, because original A6 has too less weapon too choose. I just hope Vivian can fix these problems if he thinks my opinions are reasonable

好了上面是说给外人听的
1,升级版武器更像是配件获取器,而且某些武器(特指枫叶突击SOP2)升级后原属性变得更拉跨了。30点伤害和那点射速我为什么不去打K30
然后AS VAL巅峰,稳定是稳定,而且消音效果强于原版A6消音器
但是呢,19伤害,打PMC脊柱一枪8伤害不到,那我为什么不去打K30呢?作为一把步枪伤害还不如冲锋枪,我觉得真的挺废的。而且本身掉率就低的离谱。看看同样是巅峰系列的寒露大爹,完全不是一个量级的
建议:AS VAL是真的得增强伤害
其他武器则修改数据让他们在无配件的情况下和原武器不一样而不是单纯的能带更多配件的武器
2,好几把武器都是纯垂直后坐力,水平后坐力不是低是纯粹没有。虽然data的min后坐力不是0但是我实际体验下来是几乎没有,或者换句话来说垂直后坐力相比之下。这样的武器体验我认为很一般,这一点可能存在争议
存在这个问题的武器:AK-74,AK-102,AK-74U,XM5E1,CAR-825
以及他们的升级版
3,机枪相对来说比较强,寒露爹以及近距离的骨锯,加上原本就后坐力散布极其低的半影。
R10有点OP了,可以提高稀有度,带BVL枪口两枪爆头能带走任何敌人
拓展包的好用的冲锋枪大多数都更像短步枪:74U和NUG-P都是这样,在近距离并没有体现出强大的压制力。相比之下满配的GAPS-14薄纱一切
然后UZI和tommy之类的不是后坐力飞天就是平平无奇

总的来说拓展包是很棒的,我从我个人的角度提出这些点的问题。觉得合理可以采纳采纳
为什么要写英文版的?给非国人看的,毕竟你的mod都跑到UN热门榜第二了(
Vivian加油:steamthumbsup: