Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Useful Companions
Midnight  [developer] 2 Mar, 2023 @ 5:51am
2
Issues migrating from 1.0.3 -> 1.1.0
I know it's easy to blame my mod for the compatibility test but ...

I have been testing this new version compatible with 1.1.0 for weeks on the nexus without any issue (in fact there was one but fixed more than a week ago) and secondly other modders on the official discord reports the same nightmare with their mod with no real reason.

So, i'll do my best to solve the issue but it looks like another sabotage from the devs as nothing works as intended.
While i'm investigating on this issue i noticed if i took my 1.0.2 save and loaded 1.1.0 even with all mod disabled i ended with a crash. I returned to 1.0.3 to do some new saves and testing, using my simple mod that simply add a new unit leads to a crash upon migrating to 1.1.0 while i could successfully make a new game with Useful Companions and had no issues pushing it to 1.1.0.


This is not easy and i'm really trying to figure what is wrong, but it looks like an issue really random, and very hard to reproduce crippling most of the mods since their sneaky update.
Because yes once again, i, like many other moders were working on a compatible version on the beta to avoid this specific issue, but Taleworld decided to throw untested content on the last day without telling anybody and without letting us test it and make changes to our mods.

I know this look like complains, but me and some other modders are really trying to make quality product (I'm not talking about those dropping a lazy mod and never updates it), and this is just a hell of a pain to work with Taleworlds. Officially they say all over the place they are helping modders, the reality is a lot different and this is an example, the worst they did so far. To my opinion they are truly looking to destroy all mods except their own future DLCs and constantly sabotage our work.

This had to be told.
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Showing 1-5 of 5 comments
Tiaz 2 Mar, 2023 @ 8:07am 
Well kudos to you modders who keep updating and reworking your mods for us normal mortals that abuse and use the mods. I mean, without you modders putting your time in we'd not have as good a experiance with the game. Strange how they keep changing loads of stuff for the game always on major patches and breaking mods, quite messed up. One thing if it added alot of new stuff that did similar things as the mods do but that doesn't seem to be the case at all.

Thank you and all others modders out there for taking your own time making our time much more enjoyable. Even tho many who use the mods never really appriciate the work you guys put in.

KUTGW! :pwssus:
S.T.A.L.K.E.R. 2 Mar, 2023 @ 8:14am 
Take your time and don't stress yourself :) , Thank you to all Mod creators for your work! <3
Kharn the Bloody 2 Mar, 2023 @ 9:53am 
Appreciate what you do!
BTFA 3 Mar, 2023 @ 4:31am 
hello :)
just to say that i had no problem loading my save with your mod.
I had to disabled some not updated mods of course, but yours is working fine here with a dozen of others.
Last edited by BTFA; 3 Mar, 2023 @ 4:31am
Midnight  [developer] 3 Mar, 2023 @ 5:33am 
Thank you for letting me know! At least it's only affecting a few people.
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