Garry's Mod

Garry's Mod

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Where does the missile go??
The missile just pops out of existence, where does it go?!
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Showing 1-15 of 33 comments
.json 23 Dec, 2022 @ 4:45pm 
xen
E P I C M O M E N T 23 Dec, 2022 @ 5:09pm 
maybe its ohio
Cluster 23 Dec, 2022 @ 5:10pm 
to my house
ItsJustMiaouss  [developer] 24 Dec, 2022 @ 2:39am 
hits a bird before it explodes
Landlyn 24 Dec, 2022 @ 8:46am 
ah i see
E P I C M O M E N T 24 Dec, 2022 @ 11:49am 
Originally posted by ItsJustMiaouss:
hits a bird before it explodes
ahhhh, thats one strong bird
NOT_zyro 24 Dec, 2022 @ 1:33pm 
to your mom house
Baconexx28 26 Dec, 2022 @ 7:33pm 
If you stand on the missile and it explodes
Crusader 27 Dec, 2022 @ 6:15am 
hmmm... i got a lore idea, Canada and Russia are in a war and the missile that launched is a nuclear missile that was launched by Canada, the missile explodes on Moscow
Powered 27 Dec, 2022 @ 8:34am 
Originally posted by Simon "Ghost" Riley.:
hmmm... i got a lore idea, Canada and Russia are in a war and the missile that launched is a nuclear missile that was launched by Canada, the missile explodes on Moscow

if only it didnt blow up mid air shortly after launch
ItsJustMiaouss  [developer] 27 Dec, 2022 @ 9:08am 
Where do you want the missile to go/explode? I think that doing a rotation of the missile will not be very realistic because I use a func_tracktrain
Last edited by ItsJustMiaouss; 27 Dec, 2022 @ 9:08am
BIG BOSS 29 Dec, 2022 @ 7:28am 
kiev
Jäger 31 Dec, 2022 @ 4:19pm 
I think it landed in Ohio, hence why things are so strange there
Originally posted by ItsJustMiaouss:
Where do you want the missile to go/explode? I think that doing a rotation of the missile will not be very realistic because I use a func_tracktrain
maybe there could be a city type area in the skybox, and then the missile goes to the said city and then the city looks destroyed. Just an idea.
ItsJustMiaouss  [developer] 2 Jan, 2023 @ 7:48am 
Originally posted by E P I C M O M E N T:
Originally posted by ItsJustMiaouss:
Where do you want the missile to go/explode? I think that doing a rotation of the missile will not be very realistic because I use a func_tracktrain
maybe there could be a city type area in the skybox, and then the missile goes to the said city and then the city looks destroyed. Just an idea.

Could be an idea, but there are no particles in the 3d skybox afaik, and the missile will be scaled up also
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