The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Off-screen Indicators
Odd Glitch?
https://steamuserimages-a.akamaihd.net/ugc/2504654287487700790/46C23FC9A72101BE099D2CB6F3677525AC5E15CB/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

I'm having an odd issue where no matter where the boss is, the off-screen indicator only displays on the bottom right of the screen. I thought it made be some kind of mod incompatibility since I have a lot of mods installed, but this mod works fine on my steam deck? (I have the same exact mod setup on PC and Deck)
Anyone know what's happening here or how to fix it?
< >
Showing 1-4 of 4 comments
PixelPlz  [developer] 20 Dec, 2024 @ 11:05am 
try changing the margins in the dead sea scrolls menu
Jakyle 17 Feb @ 12:29pm 
I'm also having this same issue, furthermore, I cannot access the DSS "general" settings ONLY, the exception is as follows

[StageAPI:ERROR] [Callback: POST_HUD_RENDER]]...eenin dicators_2907117024/oi_scripts/dssmenucore. lua:489: bad argument #1 to 'len' (string expected, got nil)

also there seems to be an interaction with Reworked Foes, I'll be posting this on theirs as well.

"MC_POST_RENDER" from "Dead Sea Scrolls (Reworked Foes)" failed: ...een indicators_2907117024/oi_scripts/dss/dssmenucore. lua:489:
Stack Traceback:
in method len
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:489: in function 'getMenuStringLength'
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:595: in function 'generateDynamicSet'
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:664: in function 'generateMenuDraw'
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:1790: in function 'Run'
...nilla monsters_2847697646/rf_scripts/dss/dssmenucore. lua:1893: in function 'checkMenu'
...nilla monsters_2847697646/rf_scripts/dss/dssmenucore. lua:3018: in function at line 3014



I'm not opposed to using DSS as well, there just seems to be a bug with the latest iteration of StageAPI.
Last edited by Jakyle; 17 Feb @ 12:39pm
Jakyle 17 Feb @ 12:50pm 
Originally posted by Jakyle:
I'm also having this same issue, furthermore, I cannot access the DSS "general" settings ONLY, the exception is as follows

[StageAPI:ERROR] [Callback: POST_HUD_RENDER]]...eenin dicators_2907117024/oi_scripts/dssmenucore. lua:489: bad argument #1 to 'len' (string expected, got nil)

also there seems to be an interaction with Reworked Foes, I'll be posting this on theirs as well.

"MC_POST_RENDER" from "Dead Sea Scrolls (Reworked Foes)" failed: ...een indicators_2907117024/oi_scripts/dss/dssmenucore. lua:489:
Stack Traceback:
in method len
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:489: in function 'getMenuStringLength'
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:595: in function 'generateDynamicSet'
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:664: in function 'generateMenuDraw'
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:1790: in function 'Run'
...nilla monsters_2847697646/rf_scripts/dss/dssmenucore. lua:1893: in function 'checkMenu'
...nilla monsters_2847697646/rf_scripts/dss/dssmenucore. lua:3018: in function at line 3014



I'm not opposed to using DSS as well, there just seems to be a bug with the latest iteration of StageAPI.


I did not realized you authored this and reworked foes haha, overall, your stuff is great, thank you so much for spending time on this, from dev to dev, I know it's hard work.
PixelPlz  [developer] 9 Mar @ 3:36pm 
Originally posted by Jakyle:
I'm also having this same issue, furthermore, I cannot access the DSS "general" settings ONLY, the exception is as follows

[StageAPI:ERROR] [Callback: POST_HUD_RENDER]]...eenin dicators_2907117024/oi_scripts/dssmenucore. lua:489: bad argument #1 to 'len' (string expected, got nil)

also there seems to be an interaction with Reworked Foes, I'll be posting this on theirs as well.

"MC_POST_RENDER" from "Dead Sea Scrolls (Reworked Foes)" failed: ...een indicators_2907117024/oi_scripts/dss/dssmenucore. lua:489:
Stack Traceback:
in method len
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:489: in function 'getMenuStringLength'
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:595: in function 'generateDynamicSet'
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:664: in function 'generateMenuDraw'
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:1790: in function 'Run'
...nilla monsters_2847697646/rf_scripts/dss/dssmenucore. lua:1893: in function 'checkMenu'
...nilla monsters_2847697646/rf_scripts/dss/dssmenucore. lua:3018: in function at line 3014



I'm not opposed to using DSS as well, there just seems to be a bug with the latest iteration of StageAPI.
Late reply but try deleting the save data for this mod in your data folder (located in the game's directory, the same folder that has the mods folder), it might be trying to read corrupted data
< >
Showing 1-4 of 4 comments
Per page: 1530 50