DayZ
Furniture
Paul Goda 9 Sep, 2024 @ 3:47pm
events.xml
Copy that text to your original events.xml, and your furniture will never disappear.


<event name="SRP_UtilityRack">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_UtilityRack"/>
</children>
</event>

<event name="SRP_UtilityRackKit">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_UtilityRackKit"/>
</children>
</event>

<event name="SRP_SmallUtilityRack">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_SmallUtilityRack"/>
</children>
</event>

<event name="SRP_SmallUtilityRackKit">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_SmallUtilityRackKit"/>
</children>
</event>

<event name="SRP_WoodReserve">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_WoodReserve"/>
</children>
</event>

<event name="SRP_WoodReserveKit">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_WoodReserveKit"/>
</children>
</event>

<event name="SRP_Woodpile">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_Woodpile"/>
</children>
</event>

<event name="SRP_WoodpileKit">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_WoodpileKit"/>
</children>
</event>

<event name="SRP_LockerGray">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_LockerGray"/>
</children>
</event>

<event name="SRP_LockerBlue">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_LockerBlue"/>
</children>
</event>


<event name="SRP_LockerBlueKit">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_LockerBlueKit"/>
</children>
</event>

<event name="SRP_WeaponCrate">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_WeaponCrate"/>
</children>
</event>

<event name="SRP_WeaponCrateKit">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_WeaponCrateKit"/>
</children>
</event>

<event name="SRP_Wardrobe">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_Wardrobe"/>
</children>
</event>

<event name="SRP_WardrobeKit">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_WardrobeKit"/>
</children>
</event>

<event name="SRP_GarbageContainer">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_GarbageContainer"/>
</children>
</event>

<event name="SRP_GarbageContainerKit">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_GarbageContainerKit"/>
</children>
</event>

<event name="SRP_SmallCupboard">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_SmallCupboard"/>
</children>
</event>

<event name="SRP_SmallCupboardKit">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_SmallCupboardKit"/>
</children>
</event>

<event name="SRP_MetalGarbageBin">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_MetalGarbageBin"/>
</children>
</event>

<event name="SRP_MetalGarbageBinKit">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_MetalGarbageBinKit"/>
</children>
</event>

<event name="SRP_PlasticGarbageBin">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_PlasticGarbageBin"/>
</children>
</event>

<event name="SRP_PlasticGarbageBinKit">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_PlasticGarbageBinKit"/>
</children>
</event>

<event name="SRP_Logpile">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_Logpile"/>
</children>
</event>

<event name="SRP_LogpileKit">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_LogpileKit"/>
</children>
</event>

<event name="SRP_ToolTrolley">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_ToolTrolley"/>
</children>
</event>

<event name="SRP_ToolTrolleyKit">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_ToolTrolleyKit"/>
</children>
</event>

<event name="SRP_MaterialStorageCrate">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_MaterialStorageCrate"/>
</children>
</event>

<event name="SRP_MaterialStorageCrateKit">
<nominal>5</nominal>
<min>3</min>
<max>5</max>
<lifetime>3888000</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="SRP_MaterialStorageCrateKit"/>
</children>
</event>
Last edited by Paul Goda; 9 Sep, 2024 @ 4:22pm
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