Mount & Blade: Warband

Mount & Blade: Warband

Rinascimento
 This topic has been pinned, so it's probably important
Smokkerino  [developer] 31 Dec, 2022 @ 2:44am
PLAYING AS A RULER
If you start the campaign as a ruler remember to assign fiefs to lords who don't have or you will lose relation points.
If you declare war without provocation some lords will lose relation points for 3-4 days, so… plan it well!!
Now ai lords will defect from ai factions if they have no fief and awful relation with their leader (-99) and lords without a fief lose progressively relation with their liege. Still there will be no indictment of treason. This way campaigns are more dynamic and the loss of lords wouldn't mean a loss of fiefs for a faction.

Once you are a king you can:
- Talk to your minister by camp menu
- Change your Lords equipment and update their skills
- Your banner will become the banner of all your lords (it takes three in game days to have effect)
- Change your faction troops' culture , choosing one of the already existing factions or a special player culture troop tree with customizable equipment and name.
To be able to customize talk to your minister. You should customize three levels of troops (Castle, Town and Village), the amount of money for the items depends on the level of the troop. Left click to select and right click to remove items. Then change the name, if you want, for the single troop and press Save. If the balance is negative you can't save so remove or change some items. You can also give a prefix to all your troops or remove it (the default is "Custom").

To see the full troop tree of your custom troops you can use the troops tree in Camp Menu. Remember that to see the customize screen you must be in a town or castle (if you are talking to your minister by Camp Menu you must exit the taking and enter whatever town or castle).

Changing culture takes three in game days to have effect , but more time for the lords because they will keep the troops already in the party until they lose them in battle.