Garry's Mod

Garry's Mod

ARC9 Weapon Base
Precache sound issue
So I really like this base and everything (despite the bad optimization discussions), but the longer I play, some sounds doesn't load due to the precache size being full, this happens mostly on Arc9, all of my other SWEPs (TFA, vanilla, etc) sounds are completely fine, so no idea why this happens.

I enabled "cache sounds on startup" and I barely noticed any difference.

Any solution to this? (Keep in mind I play with Lambdaplayers, so that addon uses voice packs if someone thinks it's one or more of my addons since most of them are Lambda's voicepacks.)
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Showing 1-3 of 3 comments
Darsu  [developer] 21 Apr @ 11:51pm 
You've hitted some source engine limit, uninstall some addons
Caching sounds on startup will make this issue worse so disable it
Originally posted by Darsu:
You've hitted some source engine limit, uninstall some addons
Caching sounds on startup will make this issue worse so disable it
I understand

I always wondered what's the limit for Gmod since afaik it mostly happens on Gmod, not L4D2, HL2, or any other Source game that I have/know
Darsu  [developer] 1 May @ 8:05pm 
Probably because you've installed way more addons than to any of other games
I've never experienced those limitations while having 100-200 addons
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