Garry's Mod

Garry's Mod

ARC9 Weapon Base
Suggestion: Ability To Separate Weapon/Fire Types For Super Modifiers
Trying to increase the fire rate for pistols without affecting full-auto guns but it doesn't seem like there's an actual way. The only way I found to do is by making a super modifier that increases the fire rate on your first shot, because with semi-autos every bullet is considered your "first shot" but this affects the first few bullets for full-autos

So, can we get a feature to determine which weapon type and fire type is affected?
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Darsu  [developer] 12 May @ 11:34pm 
If youre using eft weapons, get this extras addon https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3409956518
Originally posted by Darsu:
If youre using eft weapons, get this extras addon https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3409956518

Okay

Well, I'm also use Modern Warfare weapons
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Showing 1-2 of 2 comments
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