Garry's Mod

Garry's Mod

[DRGBASE] Spooky's Jumpscare Mansion SNPCs.
some suggestions to make these better
1. some of them feel too small or big. maybe chage the size of some of them like make specimems 4, 5, 12, 10 smaller and make specimens 3 bigger. also make some of the specimens be able to float above pits and go through walls. make specimens 4, 8, 2, and 11 float above pits and make 4, 8 and 11 phase through walls (also make specimen 8 faster when phasing through walls) and make specimen 1 act like this. when spawning they might randomly appear in front of you at any point in time from either a wall or from a poll in the ground. besides those this is a cool mod and should be expanded on
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Showing 1-9 of 9 comments
VagueRaccoon799 7 Jan, 2023 @ 9:00pm 
Some of that stuff will probably be impossible for them such as the floating and going through walls thing, I know nothing about coding so don't quote me on that.
OPERAINCEPTION  [developer] 8 Jan, 2023 @ 5:12am 
I made their sizes identical to their in game counterparts (except for 9) and most of this stuff is impossible.
VagueRaccoon799 8 Jan, 2023 @ 10:45am 
Wait so Specimen 4 is like 7 feet tall?
Baldi Baldimore 8 Jan, 2023 @ 11:02am 
i mean compared to the gmod player they are huge while im sjm they are all about the same size as the player
VagueRaccoon799 8 Jan, 2023 @ 11:15am 
That explains it, so GMOD players are midgets compared to Spooky's players.
Truly a Virgin VS. Chad moment
Last edited by VagueRaccoon799; 8 Jan, 2023 @ 11:15am
OPERAINCEPTION  [developer] 8 Jan, 2023 @ 11:45am 
Bingo
Bellagarth 16 Jan, 2023 @ 9:49am 
possession would be really good ngl
OPERAINCEPTION  [developer] 17 Jan, 2023 @ 6:55am 
I'm working on it, I'm just busy
KITCALIBER 8 Feb, 2023 @ 3:39pm 
I would like to see other NPCs, such as a white cat, Tirsiak with her wolves and "violent deers" !!! Also, some NPCs are missing music , but I think you will fix that ! :sans:
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Showing 1-9 of 9 comments
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