Project Zomboid

Project Zomboid

'70 Plymouth Barracuda
Texaliuz 5 Nov, 2023 @ 6:10am
Translation of "'70 Plymouth Barracuda"
I kindly request that you please add this Spanish translation to your mod. Thank you very much.

All files must be encoded in "ANSI" without exception, as otherwise, the game will not read them correctly.

The following files should be placed in folders within "Shared" named "Translate" and "ES," making it appear as follows: "\shared\Translate\ES".

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'70 Plymouth Barracuda

IG_UI_ES.txt
IG_UI_ES = { IGUI_VehicleName70barracuda = "'70 Plymouth Barracuda", IGUI_VehicleName70cuda = "'70 Plymouth Cuda", IGUI_VehicleName70barracudaAAR = "'70 Plymouth Barracuda AAR", IGUI_VehiclePartCUDASpareTire = "Neumático de repuesto", IGUI_VehiclePartCUDAFrontBumper = "Parachoques delantero", IGUI_VehiclePartCUDARearBumper = "Parachoques trasero", IGUI_VehiclePartCUDAWindshieldArmor = "Blindaje de parabrisas", IGUI_VehiclePartCUDAWindshieldRearArmor = "Blindaje de parabrisas trasero", IGUI_VehiclePartCUDADoorLeftArmor = "Blindaje de puerta izquierda", IGUI_VehiclePartCUDADoorRightArmor = "Blindaje de puerta derecha", IGUI_VehiclePartCUDASpoiler = "Alerón", IGUI_VehiclePartCUDATrunk = "Maletero", }

ItemName_ES.txt
ItemName_ES = { ItemName_Base.CUDAEngineDoorAAR = "Capó AAR", ItemName_Base.CUDADoor3 = "Puerta", ItemName_Base.CUDADoorArmor = "Blindaje de Puerta", ItemName_Base.CUDAFrontBumperA = "Parachoques Delantero", ItemName_Base.CUDAFrontBumper1 = "Parachoques Delantero Tipo 1", ItemName_Base.CUDAFrontBumper2 = "Parachoques Delantero Tipo 2", ItemName_Base.CUDAFrontSeat3 = "Asiento Delantero", ItemName_Base.CUDAFrontSideWindow3 = "Ventana Lateral Delantera", ItemName_Base.CUDAEngineDoorStock = "Capó", ItemName_Base.CUDARearBumperA = "Parachoques Trasero", ItemName_Base.CUDARearBumper0 = "Parachoques Trasero", ItemName_Base.CUDARearSeat3 = "Asiento Trasero", ItemName_Base.CUDARearSideWindow3 = "Ventana Lateral Trasera", ItemName_Base.CUDAWindshieldRear3 = "Parabrisas Trasero", ItemName_Base.CUDAWindshieldRearArmor = "Blindaje de Parabrisas Trasero", ItemName_Base.CUDASpoiler0 = "Alerón Tipo 1", ItemName_Base.CUDASpoiler1 = "Alerón Tipo 2", ItemName_Base.CUDAFrontBumper0 = "Parachoques Delantero Estándar", ItemName_Base.CUDAtire3 = "Neumático", ItemName_Base.CUDATrunkDoor3 = "Tapa del Maletero", ItemName_Base.CUDAWindshield3 = "Parabrisas", ItemName_Base.CUDAWindshieldArmor = "Blindaje de Parabrisas", ItemName_Base.CUDAEngineDoor = "Capó Cuda", ItemName_Base.CUDATrunk3 = "Maletero", }

Recipes_ES.txt
Recipes_ES = { Recipe_Make_CUDA_Door_Armor = "Crear Blindaje de Puerta", Recipe_Make_CUDA_Front_Bullbar = "Crear Defensa Delantero", Recipe_Make_CUDA_Front_Side_Window = "Crear Ventana Lateral Delantera", Recipe_Make_CUDA_Rear_Bullbar = "Crear Defensa Trasero", Recipe_Make_CUDA_Rear_Side_Window = "Crear Ventana Lateral Trasera", Recipe_Make_CUDA_Rear_Windshield = "Crear Parabrisas Trasero", Recipe_Make_CUDA_Rear_Windshield_Armor = "Crear Blindaje de Parabrisas Trasero", Recipe_Make_CUDA_Windshield = "Crear Parabrisas", Recipe_Make_CUDA_Windshield_Armor = "Crear Blindaje de Parabrisas", }
Last edited by Texaliuz; 1 Dec, 2023 @ 7:26am
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Showing 1-4 of 4 comments
Eriengaal 1 Feb, 2024 @ 9:25am 
2
Thanks Texaliiuz for starting this thread, I'll contribute with a French Translation, incase it can be implemented at some point.

The following files should be placed in folders within "Shared" named "Translate" and "FR," making it appear as follows: "\shared\Translate\FR".

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'70 Plymouth Barracuda

IG_UI_FR.txt
IG_UI_FR = { IGUI_VehicleName70barracuda = "Plymouth Barracuda 1970", IGUI_VehicleName70cuda = "Plymouth Cuda 1970", IGUI_VehicleName70barracudaAAR = "Plymouth Barracuda AAR 1970", IGUI_VehiclePartCUDASpareTire = "Roue de secours", IGUI_VehiclePartCUDAFrontBumper = "Pare-chocs avant", IGUI_VehiclePartCUDARearBumper = "Pare-chocs arrière", IGUI_VehiclePartCUDAWindshieldArmor = "Protection de parebrise", IGUI_VehiclePartCUDAWindshieldRearArmor = "Protection de parebrise arrière", IGUI_VehiclePartCUDADoorLeftArmor = "Protection de portière gauche", IGUI_VehiclePartCUDADoorRightArmor = "Protection de portière droite", IGUI_VehiclePartCUDASpoiler = "Aileron", IGUI_VehiclePartCUDATrunk = "Coffre", }

ItemName_FR.txt
ItemName_FR = { ItemName_Base.CUDAEngineDoorAAR = "Capot AAR", ItemName_Base.CUDADoor3 = "Porte", ItemName_Base.CUDADoorArmor = "Protection de portière", ItemName_Base.CUDAFrontBumperA = "Pare-chocs avant", ItemName_Base.CUDAFrontBumper1 = "Pare-chocs avant type 1", ItemName_Base.CUDAFrontBumper2 = "Pare-chocs avant type 2", ItemName_Base.CUDAFrontSeat3 = "Siège avant", ItemName_Base.CUDAFrontSideWindow3 = "Fenêtre latérale avant", ItemName_Base.CUDAEngineDoorStock = "Capot", ItemName_Base.CUDARearBumperA = "Pare-chocs arrière", ItemName_Base.CUDARearBumper0 = "Pare-chocs arrière", ItemName_Base.CUDARearSeat3 = "Siège arrière", ItemName_Base.CUDARearSideWindow3 = "Fenêtre latérale arrière", ItemName_Base.CUDAWindshieldRear3 = "Parebrise arrière", ItemName_Base.CUDAWindshieldRearArmor = "Protection de parebrise arrière", ItemName_Base.CUDASpoiler0 = "Aileron type 1", ItemName_Base.CUDASpoiler1 = "Aileron type 2", ItemName_Base.CUDAFrontBumper0 = "Pare-chocs avant de série", ItemName_Base.CUDAtire3 = "Roue", ItemName_Base.CUDATrunkDoor3 = "Portière de coffre", ItemName_Base.CUDAWindshield3 = "Parebrise", ItemName_Base.CUDAWindshieldArmor = "Blindage de parebrise", ItemName_Base.CUDAEngineDoor = "Capot de Cuda", ItemName_Base.CUDATrunk3 = "coffre", }

Recipes_FR.txt
Recipes_FR = { Recipe_Make_CUDA_Door_Armor = "Fabriquer une protection de portière", Recipe_Make_CUDA_Front_Bullbar = "Fabriquer un pare-buffle", Recipe_Make_CUDA_Front_Side_Window = "Fabriquer une fenêtre latérale avant", Recipe_Make_CUDA_Rear_Bullbar = "Fabriquer un pare-buffle arrière", Recipe_Make_CUDA_Rear_Side_Window = "Fabriquer une fenêtre latérale arrière", Recipe_Make_CUDA_Rear_Windshield = "Fabriquer un parebrise arrière", Recipe_Make_CUDA_Rear_Windshield_Armor = "Fabriquer une protection de parebrise arrière", Recipe_Make_CUDA_Windshield = "Fabriquer un parebrise", Recipe_Make_CUDA_Windshield_Armor = "Fabriquer une protection de parebrise", }

Thanks a lot!
Last edited by Eriengaal; 11 Oct, 2024 @ 6:33am
KI5  [developer] 2 Feb, 2024 @ 1:56am 
thank you both, i will be making a big update of all my mods very soon and i will start adding all the available translations
Texaliuz 2 Feb, 2024 @ 6:56am 
thank you
i just make ucrainian translate also thanks Texaliuz
IG_UI_UA.txt
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IG_UI_UA = {
IGUI_VehicleName70barracuda = "'70 Plymouth Barracuda",
IGUI_VehicleName70cuda = "'70 Plymouth Cuda",
IGUI_VehicleName70barracudaAAR = "'70 Plymouth Barracuda AAR",

IGUI_VehiclePartCUDASpareTire = "Запасне колесо",
IGUI_VehiclePartCUDAFrontBumper = "Передній бампер",
IGUI_VehiclePartCUDARearBumper = "Задній бампер",

IGUI_VehiclePartCUDAWindshieldArmor = "Броня лобового скла",
IGUI_VehiclePartCUDAWindshieldRearArmor = "Броня заднього скла",
IGUI_VehiclePartCUDADoorLeftArmor = "Броня лівих дверей",
IGUI_VehiclePartCUDADoorRightArmor = "Броня правих дверей",

IGUI_VehiclePartCUDASpoiler = "Спойлер",
IGUI_VehiclePartCUDATrunk = "Багажник",
}
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ItemName_UA.txt
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ItemName_UA = {
ItemName_Base.CUDAEngineDoorAAR = "Капот AAR",
ItemName_Base.CUDADoor3 = "Двері.",
ItemName_Base.CUDADoorArmor = "Броня дверей",
ItemName_Base.CUDAFrontBumperA = "Передній бампер",
ItemName_Base.CUDAFrontBumper1 = "Тип переднього бампера 1",
ItemName_Base.CUDAFrontBumper2 = "Тип переднього бампера 2",
ItemName_Base.CUDAFrontSeat3 = "Переднє сидіння",
ItemName_Base.CUDAFrontSideWindow3 = "Переднє бокове вікно",
ItemName_Base.CUDAEngineDoorStock = "Капот",
ItemName_Base.CUDARearBumperA = "Задній бампер",
ItemName_Base.CUDARearBumper0 = "Задній бампер",
ItemName_Base.CUDARearSeat3 = "Заднє сидіння",
ItemName_Base.CUDARearSideWindow3 = "Заднє бокове вікно",
ItemName_Base.CUDAWindshieldRear3 = "Заднє скло",
ItemName_Base.CUDAWindshieldRearArmor = "Броня заднього лобового скла",
ItemName_Base.CUDASpoiler0 = "Тип спойлера 1",
ItemName_Base.CUDASpoiler1 = "Тип спойлера 2",
ItemName_Base.CUDAFrontBumper0 = "Передній бампер Стандарт",
ItemName_Base.CUDAtire3 = "Шина",
ItemName_Base.CUDATrunkDoor3 = "Кришка багажника",
ItemName_Base.CUDAWindshield3 = "Лобове скло",
ItemName_Base.CUDAWindshieldArmor = "Броня лобового скла",
ItemName_Base.CUDAEngineDoor = "КапотCuda",
ItemName_Base.CUDATrunk3 = "Багажник",
}
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Recipes_UA.txt
----------------------------------------------------------------------------------------------------
Recipes_UA = {
Recipe_Make_CUDA_Door_Armor = "Створити броню для дверей",
Recipe_Make_CUDA_Front_Bullbar = "Створити Кенгурятник",
Recipe_Make_CUDA_Front_Side_Window = "Створити переднє бокове вікно",
Recipe_Make_CUDA_Rear_Bullbar = "Створити задній кенгурятник",
Recipe_Make_CUDA_Rear_Side_Window = "Створити заднє бокове вікно",
Recipe_Make_CUDA_Rear_Windshield = "Створити Заднє скло",
Recipe_Make_CUDA_Rear_Windshield_Armor = "Створити броню заднього скла",
Recipe_Make_CUDA_Windshield = "Створити лобове скло",
Recipe_Make_CUDA_Windshield_Armor = "Створити броню лобового скла",
}
Last edited by Pancake the killer#SAVETF2; 25 Feb, 2024 @ 2:07pm
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