RimWorld

RimWorld

Vanilla Furniture Expanded Pack
 This topic has been pinned, so it's probably important
Farx  [developer] 10 Dec, 2023 @ 2:28pm
[BUG REPORTS]
Please, leave all your reports here, so I could processed it in one place.
I also ask you to leave comments only about actual problems and, if possible, indicate possible reasons for the error or incompatibility if you have ideas.
Last edited by Farx; 10 Dec, 2023 @ 2:31pm
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Showing 1-12 of 12 comments
Sopel 14 Jan, 2024 @ 12:55pm 
Fridges (when loaded through Simple Utilites: Fridge) have no collision set - pawns walk over them. Fridges from Simple Utilities have proper collisions.
Soap McCormick 13 Apr, 2024 @ 2:29am 
I have the Dividers and other stuff - but not the Pallets, Storages and stuff in 1.5
Farx  [developer] 13 Apr, 2024 @ 6:03pm 
LWM's Deep Storage and Rim Fridge wasn't updated yet to 1.5, and this mod works only if this dependencies actualized and available in modlist, so I believe we just need to wait while this mods will be updated
alex.p80 21 Jun, 2024 @ 7:59pm 
The fridge container is causing the "take to stockpile" menu in bills to throw an exception. The exception is gone and the menu is working again after deconstructing the container.
Braincell 25 Jun, 2024 @ 3:15pm 
The mod's storage buildings do not have the proper max mass/kg of its containers causing everything to have 0 kg, thus not being able to store things properly.
OverkillEngine 29 Jun, 2024 @ 4:27am 
Having issues with the Industrial fridge causing the button in bills where you can choose "take to stockpile" or "drop on floor", etc, to not work/popup.

Deconstructing the industrial fridge immediately fixes this.
Derp123 5 Aug, 2024 @ 8:46pm 
I added a <groupLabel>*Building name here*</groupLabel> in the <building> tags (or making them where they aren't) in the Fridge\Defs\ThingDefs\Buildings_Fridge.xml fixed this issue for me. Probably not the cleanest fix but works. Might help others.
Cain 13 Aug, 2024 @ 1:50pm 
I'm having the same issue as OverkillEngine, where having a Kitchen Fridge or Industrial Fridge on map will make the "Take to best stockpile" button, in the detail window for bills, not open up it's window that lets you pick where to send the item when you complete it. This bug works on any production building, not just kitchens, and stops appearing after deconstructing all of those 2 fridges. I tested with only this mod, Harmony, Vanilla Expanded Framework, Vanilla Expanded Textures, Deep Storage, and Rimfridge mods active and the bug still pops up. If it helps, this error shows up in the debug log upon clicking the "Take to best stockpile" button.

Exception filling window for RimWorld.Dialog_BillConfig: System.ArgumentNullException: Value cannot be null.
Parameter name: key
[Ref 7EA47B8F]
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at RimWorld.Dialog_BillConfig.FillOutputDropdownOptions (System.Collections.Generic.List`1[Verse.FloatMenuOption]& opts, System.String prefix, System.Action`1[T] selected) [0x000ed] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.Dialog_BillConfig.DoWindowContents (UnityEngine.Rect inRect) [0x00875] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
I have the same error as Cain, and yes... it was a long time ago, I wanted to think that in this basically... not bad mod this annoying error would be fixed, but no, it would seem there is nothing to worry about, after all, the author does not owe anything to anyone, but still... it would be better if he fixed his creation than got involved in the politics of the conflict in Ukraine :/
Trig 9 Feb @ 2:18am 
Came here to report the same "take to best stockpile" button not working (throwing the same error as reported by Cain and Overkill) when a "Kitchen Fridge" is installed on the map. Getting rid of the fridge (un-placing it) instantly fixed the problem. As of Feb '25 this still isn't fixed.
Can confirm as of today June 4th the "take to best stockpile" bug is still a thing, disabling this mod fixed it for me sooo-
Can confirm the fridge issue still persists too. Shame really because the fridge container is very useful
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