边缘世界 RimWorld

边缘世界 RimWorld

Map Reroll (1.4/1.5)
Called RebuildAllRegionsAndRooms() but RegionAndRoomUpdater is disabled. Regions won't be rebuilt.
Getting this error. Pls help!

Called RebuildAllRegionsAndRooms() but RegionAndRoomUpdater is disabled. Regions won't be rebuilt.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Trying to get valid region at (135, 0, 112) but RegionAndRoomUpdater is disabled. The result may be incorrect.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Trying to get valid region at (114, 0, 124) but RegionAndRoomUpdater is disabled. The result may be incorrect.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

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holysimon2 4 月 23 日 上午 9:41 
Found the problem by loading unloading mods. Seems like there's some conflict with Vanilla Vehicles Expanded. Circumvented by generating map without vehicles and loading in the vehicle mods after map generation.
VAMP_KID$AMORT 5 月 15 日 下午 1:06 
I have the same problem but still I am making a server for friends and myself I would like to fight with each other on equipment and cars does anyone have any ideas on how to solve this I definitely managed to recreate the map for the first time and in any other games this error ``` Trying to get valid region at (121, 0, 115) but RegionAndRoomUpdater is disabled. The result may be incorrect.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.RegionGrid:GetValidRegionAt (Verse.IntVec3)
Verse.RegionAndRoomQuery:RegionAt (Verse.IntVec3,Verse.Map,Verse.RegionType)
Verse.RegionAndRoomQuery:DistrictAt (Verse.IntVec3,Verse.Map,Verse.RegionType)
Verse.GridsUtility:GetDistrict (Verse.IntVec3,Verse.Map,Verse.RegionType)
Verse.CellFinderLoose/<>c__DisplayClass8_0:<TryFindCentralCell>b__0 (Verse.IntVec3)
Verse.CellFinderLoose:TryFindRandomNotEdgeCellWith (int,System.Predicate`1<Verse.IntVec3>,Verse.Map,Verse.IntVec3&)
Verse.CellFinderLoose:TryFindCentralCell (Verse.Map,int,int,System.Predicate`1<Verse.IntVec3>)
RimWorld.GenStep_FindPlayerStartSpot:Generate (Verse.Map,Verse.GenStepParams)
(wrapper dynamic-method) Verse.MapGenerator:Verse.MapGenerator.GenerateContentsIntoMap_Patch3 (System.Collections.Generic.IEnumerable`1<Verse.GenStepWithParams>,Verse.Map,int)
(wrapper dynamic-method) Verse.MapGenerator:Verse.MapGenerator.GenerateMap_Patch6 (Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable`1<Verse.GenStepWithParams>,System.Action`1<Verse.Map>)
Verse.GetOrGenerateMapUtility:GetOrGenerateMap (int,Verse.IntVec3,RimWorld.WorldObjectDef)
MapReroll.RerollToolbox:GenerateNewMapWithSeed (RimWorld.Planet.MapParent,Verse.IntVec3,string,RimWorld.WorldObjectDef)
MapReroll.RerollToolbox/<>c__DisplayClass2_0:<DoMapReroll>b__1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart () ```
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