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1. unknown - lua/weapons/weapon_base/sh_anim.lua:39
2. Give - [C]:-1
3. RunClass - gamemodes/sandbox/gamemode/player_class/player_sandbox.lua:74
4. Call - gamemodes/base/gamemode/player.lua:307
5. PlayerSpawn - gamemodes/base/gamemode/player.lua:263
6. unknown - gamemodes/sandbox/gamemode/init.lua:41
7. Spawn - [C]:-1
8. unknown - gamemodes/base/gamemode/player.lua:100
[[wOS] Animation Extension - Base (Code Only)] Couldn't include file 'wos\dynabase\loader\loader.lua' - File not found (@lua/autorun/wiltos_animbase_loader.lua (line 29))
1. unknown - lua/autorun/wiltos_animbase_loader.lua:29
[[wOS] Animation Extension - Base (Code Only)] lua/weapons/weapon_base/sh_anim.lua:39: attempt to index field 'AnimExtension' (a nil value)
1. unknown - lua/weapons/weapon_base/sh_anim.lua:39 (x2)
[[wOS] Animation Extension - Base (Code Only)]
conflicts with
[wOS] DynaBase - Dynamic Animation Manager
--> addons\"wos addon name"\lua\autorun\wiltos_animbase_loader.lua <--
they have file with same name in both addons, but they have different code in them
Do you have a discord so we can talk live? Give me the ID
Edit: Tried disabling every mod and addon related to WOS/Custom Taunt one by one until I had only this and ActMod installed, loading a map still crashes the game. When I disabled this mod and/or ActMod though, the game no longer crashes. The game doesn't seem to want to run this mod and ActMod together and I don't know how to find out why. ^^;
I'm not sure why it's happening either, colleagues of mine have already tried the addon and it works. That means he must have done a recent update :\
That's weird that it works for them and only crashes the game for me. I'll check the collection of all the mods required by ActMod and see if one of them was recently updated, as ActMod itself was last updated on the 13th. I'll let Ahmed know of the issue and direct him here and see where we can go with this. Sorry if this is a nuisance. ^^;
I'll also see if there is a collection list of all mods that are required (and work with) this mod and ActMod together to make sure I don't make a mistake anywhere.
EDIT: Nevermind, I fixed this issue by deleting the wos folder found in the data folder.
"@Ripto
I've noticed that there are bugs or that the animation is not properly recognized with "DynaBase", so I'll fix this in the next update."
I'll also try what Jonathan said about deleting the WOS folder from the data folder and see what happens. Might be what the glitch is, saving the settings saved a bug with the animations that's causing the crash.