Project Zomboid

Project Zomboid

Better Sound Event
9ghtX 23 May, 2024 @ 9:36pm
[BUG] TestForEvents cannot get position of a player
Stack trace:

LOG : General , 1716523528461> 389а529а630> ----------------------------------------- STACK TRACE ----------------------------------------- function: TestForEvents -- file: BSEcore.lua line # 159 | MOD: Better Sound Event ERROR: General , 1716523528461> 389а529а631> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: getX of non-table: null at KahluaThread.tableget line:1689. ERROR: General , 1716523528461> 389а529а631> DebugLogStream.printException> Stack trace: java.lang.RuntimeException: attempted index: getX of non-table: null at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139) at zombie.Lua.Event.trigger(Event.java:64) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65) at zombie.GameTime.update(GameTime.java:680) at zombie.gameStates.IngameState.UpdateStuff(IngameState.java:566) at zombie.gameStates.IngameState.updateInternal(IngameState.java:1623) at zombie.gameStates.IngameState.update(IngameState.java:1333) at zombie.network.GameServer.main(GameServer.java:903) LOG : General , 1716523528462> 389а529а632> ----------------------------------------- STACK TRACE ----------------------------------------- function: TestForEvents -- file: BSEcore.lua line # 159 | MOD: Better Sound Event

Dunno about player class source files, because didn't dive in yet in modding. But hope you know what the problem is