토탈워: 워해머 3

토탈워: 워해머 3

Red's Estalia Overhaul
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RedDragon0908  [개발자] 2023년 1월 15일 오전 5시 00분
Known issues, troubleshooting & changelogs
In the following all reported issues will be listed as well as bugs that are not directly issues.

The first post here will list all the known issues and bugs.
Please make sure that your problem is not listed here before you report anything.

You will also find the changelog for the nearest upcoming update in the second post here.

The third post will be the up to datest changelog for the workshop version that can also be seen at the main page under the changelog tab.

Please before you report something make sure to read the first and second post as it might already be known or fixed.
RedDragon0908 님이 마지막으로 수정; 2024년 1월 27일 오전 2시 33분
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RedDragon0908  [개발자] 2023년 1월 16일 오전 11시 09분 
Known Issues & toubleshooting

- game crashes when loading into battle
-> this is an lod issue were the game tries to load a distance model which is not there
-> can be solved by setting the unit settings to ultra (recommended anyways)
-> this issue should be fixed by now, if you experience it make sure to re-subscribe the mod properly (steam and vanilla launcher, don't use third party launchers)

- blank banner for the Estalian Rebels [not a bug saving and loading campaign will fix it]

- Toros Furiosa are using the skullcrsucher animation thats why there might some clipping and not matching animation -> serching for someone who can fix this

- there might be some placeholder texts left, please report them

- vanilla skill and ability icons (skill tree) [not a bug, ongoing]

- constantly trying to increase the level of visualisation for the units

- isabella and/or cortez seems to be replaced by vanilla leaders in multiplayer campaigns - investigating

- tech tree seems to be a bit out of boundries after game update - investigating

- tech tree for karl franz' faction seem to be researched from start

-> please also have a look at the post below as it contains all changes that will come with the next update
RedDragon0908 님이 마지막으로 수정; 2024년 5월 2일 오후 11시 38분
RedDragon0908  [개발자] 2023년 2월 2일 오전 2시 54분 
latest changelogs -> will be transfarred to "changelogs" after update

Here I will note down the changes coming with the next update.
"NONE" means that there were currently no changes done.

general
- removed the master engineer from the recruitment panel
- added the Doble Paga ror to the Tercio effects/formation
- some skill and tech recalculations for buffing the Tercio more
- updated some unit cards
- added "Pirazzo's Lost Legion" for ror recruitment (both factions)

fixes
- fixed arquebusiers not beeing recruitable at t5 building
- added imposter models for high distances - should boost performance in battle a bit
RedDragon0908 님이 마지막으로 수정; 2025년 4월 8일 오전 2시 09분
Ciaphas Cain 2023년 3월 27일 오후 6시 10분 
Hi, just reading what's yet to come etc and I thought about your Tech Tree. I use a Tech Tree by Decky, which he has remade for each faction (ongoing) individually & All In One, if you are looking for someone to maybe help out or join your work then perhaps you could approach him?

I've only brought this up as his tech trees have been amazing so far so maybe using his help would really beef up your mod. Just a thought.

Anyway, loving your mod so keep up the good work!
RedDragon0908  [개발자] 2023년 3월 28일 오전 1시 15분 
Thank you for the advise but that is not an option at all...
1. Decky and I are on the same "german" mod discord server he was not online for a fair amount of time.
2. Decky's method require to create tech trees for all other factions of the same culture too, to revert the changes for those back.
-> my method edits the tree ONLY for the desired faction
3. Tech tree is ready, WIP means that there are just the texts/descriptions missing^^
Ciaphas Cain 2023년 3월 28일 오전 1시 32분 
Ah! Fair enough dude!

This might be extra work, but what are your thoughts on making your mod compatible with Cataph's? I know that there is one already, but its quite messy with many duplicates in the buildings etc
RedDragon0908  [개발자] 2023년 3월 28일 오전 3시 05분 
I stated it in the description.
Ciaphas Cain 2023년 3월 28일 오전 3시 18분 
Right ok no problem on that. I could take a look at it myself but would need to see how it works. Probs just delete his Estalia?
Anyway I'm chatting to myself so dont worry lol
NomadWill 2023년 4월 21일 오전 8시 22분 
So this update brings the King to campaign right? its in later ones when you will add another hero called Juan Federico
RedDragon0908  [개발자] 2023년 4월 21일 오전 8시 25분 
Correct
NomadWill 2023년 4월 22일 오전 1시 23분 
Ok, the 100h Red's Estalia run is coming soon :D
Dhalisos 2023년 5월 13일 오후 4시 20분 
Hi Red. Great Mod, I really enjoy it!

I have something to report. The Market chain building requires the same amount for everyone of his 5 iterations: 6,5k. Probably this is the amount for the last one?
RedDragon0908  [개발자] 2023년 5월 15일 오전 3시 54분 
Should be fixed now ;)
GLaDOS_cz 2023년 6월 11일 오전 2시 48분 
Three bugs i encountered: 1. Priestess of Myrmidia has no weapon in right hand in battle with horse mount.
2. casual General has yellow personal skill tree without borders, the casual skills can be chosen freely.
3. Most of turns or after battles, i got message "how to play" your faction.
Playing as Estalia.

Only mod that comes to my mind with incompability issues is Sigmars Heir.

And another thing that little bothers me, Ruins of Tylos unique building in Skavenblight give only 5 public order, is that right? Seems little pointless.
GLaDOS_cz 님이 마지막으로 수정; 2023년 6월 11일 오전 3시 30분
RedDragon0908  [개발자] 2023년 6월 11일 오전 4시 48분 
GLaDOS_cz 님이 먼저 게시:
Three bugs i encountered: 1. Priestess of Myrmidia has no weapon in right hand in battle with horse mount.
2. casual General has yellow personal skill tree without borders, the casual skills can be chosen freely.
3. Most of turns or after battles, i got message "how to play" your faction.
Playing as Estalia.

Only mod that comes to my mind with incompability issues is Sigmars Heir.

And another thing that little bothers me, Ruins of Tylos unique building in Skavenblight give only 5 public order, is that right? Seems little pointless.

1. Might be an issue when switching from foot to horse, I will have a look.

2. Worked at game version 3.0, patch notes did'nt say anything about changes here so needs more investigation.
NWC version too?

3. Already fixed in my private test pack.

The Tylos bonus is factionwide (should be as before the latest patch).
GLaDOS_cz 2023년 6월 11일 오전 8시 57분 
Not sure if tylos works as intented then, would need to check it later.
btw i found another issue, it seems that admiralty building does not affect docks building income as it is stated. not provincial and also not the city in which is admiralty built.

And with that, i noticed that there are even techs in vanilla, that states some boost, but unless it is writen with "faction wide" or "lords amry" or "heroes" it will not work as intented, maybe its also this issue. Its some CA shenanigans. :)
GLaDOS_cz 님이 마지막으로 수정; 2023년 6월 11일 오전 9시 02분
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